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RF13

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Everything posted by RF13

  1. dane48 lol. I read a book about an F-5 pilot of the Brazilian Air Force, once he had to make an emergency landing on a road due to BINGO FUEL. He was "on finals" when suddenly he saw a white Beetle coming face to face. He made a quick adjustment on the controls to avoid collision and landed safely - the Beetle driver came in and the pilot shouted at him "@$#%, DIDN'T YOU SEE ME COMING?" lol
  2. "Nothing stuck with old fashion, six plane one. Can't find any info on how 3go did it." I'm sorry?
  3. (scene=low to use the 2 terrains) If FC2 does not use WPP-DARK.bmp, obviously the mod is not compatible. Aaron, would you please post a screenshot of the runway?
  4. more posters: http://rf13a.blogspot.com/p/posters.html
  5. Is it for FC2.0 or for FC1.12 btw? Checked. It is FC2 compatible. Now I'm uploading files as Modman add-ons (I made a mistake, uploaded all in rar)
  6. What about formation lights?
  7. This name feature should be on the left side of the acft. That's a nice model, good work.
  8. I don't have FC2, I need to know if my runways texture mod is FC2 compatible. Anyone can test it, please? (link removed) >> already checked.
  9. My idea wasn't the construction of an existing model, but rather a fictional. Could be the shape of a 30MK or 37 but inside the cockpit, a Su-33 flyable. I appreciate creativity, the desire to bring new concepts , escape the pattern. There are no limits to creativity.
  10. Sure. There are 5 versions of parking areas and 13 runways. http://forums.eagle.ru/showthread.php?p=1105896#post1105896 \\
  11. combatace, Check this out: Unfortunately, it's just PS. What do you think about changing your project a little bit? It would be awesome if you build a fictitious version of the Su-33, some kind of "Su-33MK". Just like the images above. It's a beautiful airplane. \\
  12. Aplles thank you very much. I use only FC1.12, so I have no idea about other compatibilities. Innerloop, terrain mod does not work in FC2? slamraamproductions, yes. Glad to know that.
  13. Link was incorrect. It's ok now > missiles
  14. Yes... I uploaded an "aкулы" trailer.. in 2008 I had more than 200Gb of fraps-recorded AVI ready to be edited, when I decided to design new textures. A never-ending process. Textures done, I had to rerecord all the scenes. Exhaustive work.
  15. thanks. 1.12
  16. After some years of delay and countless hours of hard work, I finally finished my project > here _totally new Su-33 template, high detail, 2048x2048 > 22 textures available for download _2 versions of USN style Kuznetsov _13 versions of runways (air force and navy) _5 versions of parking areas, 2 taxiways _runway numerals _sukhoi numerals and roundel _new R-73, other missiles, smoke gen _new afterburner (blue, orange) _new wheels, 4 versions _33 grey panel _multi-function display (MFD), head-down display (HDD) _psd template to customize your cockpit _enhaced cockpit sounds (demo here) _exhaust _summer and desert terrains (for scenes=low only) > FC1 and FC2 _aкулы video series - alpha, bravo, charlie, delta, echo, foxtrot Below, aкулы_trailer Hope you enjoy. Thanks. \\
  17. After some years of delay and countless hours of hard work, I finally finished my project. > videos > yt channel _22 textures, totally new Su-33 template, 2048x2048 _new aircraft-carrier textures (kuznetsov) _13 versions of runways (air force and navy) _5 versions of parking areas, 2 taxiways _runway numerals _new R-73, other missiles, smoke gen _blue afterburner _new wheels, 4 versions _33 grey panel _multi-function display (MFD), head-down display (HDD) _custom cockpit _exhaust _summer and desert terrains (for low graphic settings) Below, aкулы_trailer. Hope you enjoy. Thanks. \\
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  19. RF13

    Skin Help

    Matthew, First of all, install ModMan (http://forums.eagle.ru/showthread.php?t=43989) to extract the textures. In ModMan, go to "CDDS Explorer" and open folder "Bazar\World". [FC1] F-15 textures location: "Lock On\Bazar\World\WorldTexturesBMP.cdds" F-15-FIN-PAINT-DEF-1.BMP F-15-FIN-PAINT-L-DEF-1.BMP F-15-FIN-PAINT-R-DEF-1.BMP Su-33 textures location: "Lock On\Bazar\World\WorldTexturesBMP1.cdds" SU-33-SKIN-L-01.BMP SU-33-SKIN-R-01.BMP To replace the skins, you have two options: 1_ (if your new texture file has the same dimensions of the original) replace it directly in ModMan 2_ paste it in folder "Lock On\Bazar\TempTextures" Back up original files before replacement. Do not put a large number of files in "\TempTextures" if you have a low spec system. .
  20. I just found a way - now I have what I was looking for - grey water, grey sky, no clouds, high FPS. Removed the files: cloud4m.bmp hf.tga ovrcast_hi.bmp from \Effects\OVERCAST.
  21. Need some info on how to edit the water color - grey water occurs only when overcast is set. I'd like to replace the blue water for the grey one.
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