I conducted a quick search in the forums and didn't spot anything helpful on this.
So...
I am building a mission, and would like there to be ABRIS information already stored for pilots to load (more than just waypoints, forward line of troops, suspected SAM threat areas.. etc).
I have read the GUI on this: (quoted from another thread)
"PREPARE MISSION. The PREPARE MISSION mode is used for integrating navigation and environment data into the saved mission file. When near the end of creating a mission, you can start the mission in the PREPAREMISSION mode (it will look much like usual FLY MISSION start) and create ABRIS data such as routes, navigation, target points, and drawing line objects. After completing ABRIS data input, you should save all the data to the virtual ABRIS hard disk as described in the Ka-50 flight manual. You should then exit from the mission and press the SAVE button in the ME to save all the prepared ABRIS data in the mission. With this data in the mission file (mission files are actually .ZIP files) the file will appear in the ABRIS\Database\ folder which consists of three files: ADDITIONAL.lua, NAVGATION.lua, and ROUTES.lua. You may open a .miz file with a program such as winzip. Additionally, using this procedure you can save ADF mission file data (beacon preset frequencies) in the \Scripts\Aircrafts\ka-50\Cockpit\Devices_specs\ARK.lua file. You can also set the GPS/GLONASS satellites constellation in the \Scripts\World\GPS_GNSS.lua file. If you wish to save custom beacons and satellite constellations in the mission, you must edit the proper files before entering PREPARE MISSION mode. For example, you can unzip the quick start mission and see this file structure"
I can not seem to get this to work right. So could someone list a step by step process for the layman? It is possible to have ABRIS files to load up in game correct?