

Frosties
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Everything posted by Frosties
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You can use the ME to Place a trigger wich removes scenery objects? Learned this myself just a day or two ago. Place a zone and name it then put a trigger, Check under ACTIONS, you´ll find "SCENERY REMOVE OBJECTS ZONE, choose the named zone of your choosing. Tada!
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OKey, thanks for the info!
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My server is experiencing crashes at around 2-3 hours into a session. And cant find anything about it. 2018-02-06 13:35:01.131 INFO EDCORE: try to write dump information 2018-02-06 13:35:01.134 INFO EDCORE: # -------------- 20180206-133501 -------------- 2018-02-06 13:35:01.136 INFO EDCORE: E:\DCS World OpenBeta\bin\edObjects.dll 2018-02-06 13:35:01.137 INFO EDCORE: # C0000005 ACCESS_VIOLATION at E9284644 00:00000000 2018-02-06 13:35:01.141 INFO EDCORE: 00000000 00000000 0000:00000000 2018-02-06 13:35:01.146 INFO EDCORE: E9284644 00CFE7F0 0000:00000000 E:\DCS World OpenBeta\bin\edObjects.dll ?getObjectType@SceneObject@@UEBAPEAVIModel@model@@XZ()+4 2018-02-06 13:35:01.148 INFO EDCORE: DA025E6C 00CFE850 0000:00000000 E:\DCS World OpenBeta\bin\WorldGeneral.dll ?getObjectType@woLandPoint@@UEBAPEAVIModel@model@@XZ()+2C 2018-02-06 13:35:01.150 INFO EDCORE: DA0052E6 00CFE880 0000:00000000 E:\DCS World OpenBeta\bin\WorldGeneral.dll ?getDetectionPoint@MovingObject@@UEAA?AVVec3d@osg@@XZ()+26 2018-02-06 13:35:01.150 INFO EDCORE: DA06414D 00CFEB70 0000:00000000 E:\DCS World OpenBeta\bin\WorldGeneral.dll ?buildTargetDetectionInfo@wDetector@@IEBAXPEAVMovingObject@@AEBVwTargetDetectionStatus@@AEAUwTargetDetectionInfo@@I@Z()+2ED 2018-02-06 13:35:01.151 INFO EDCORE: DA06267E 00CFED90 0000:00000000 E:\DCS World OpenBeta\bin\WorldGeneral.dll ?checkTarget@wDetector@@UEAAIPEAVMovingObject@@AEAVwTargetDetectionStatus@@_N@Z()+12E 2018-02-06 13:35:01.151 INFO EDCORE: 85CE13C1 00CFEDC0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.151 INFO EDCORE: 85CE111B 00CFEFC0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.152 INFO EDCORE: 85CE0ED0 00CFF060 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.152 INFO EDCORE: 85CD8085 00CFF0C0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.152 INFO EDCORE: 85CD733A 00CFF120 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.152 INFO EDCORE: 85CB2B20 00CFF160 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.153 INFO EDCORE: 85CB5215 00CFF1C0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.153 INFO EDCORE: D9FF6B5C 00CFF200 0000:00000000 E:\DCS World OpenBeta\bin\WorldGeneral.dll ??0GoToWaypoint@AI@@QEAA@AEBV01@@Z()+5C 2018-02-06 13:35:01.153 INFO EDCORE: E0B9C373 00CFF280 0000:00000000 E:\DCS World OpenBeta\bin\World.dll 2018-02-06 13:35:01.154 INFO EDCORE: E0B9C921 00CFF2E0 0000:00000000 E:\DCS World OpenBeta\bin\World.dll 2018-02-06 13:35:01.154 INFO EDCORE: 85D10536 00CFF350 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.154 INFO EDCORE: 85D20DF5 00CFF3B0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.154 INFO EDCORE: 8598B53B 00CFF3E0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.155 INFO EDCORE: 8598D099 00CFFAF0 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.156 INFO EDCORE: 85E9F733 00CFFB30 0000:00000000 E:\DCS World OpenBeta\bin\DCS.exe 2018-02-06 13:35:01.158 INFO EDCORE: F4FD1FE4 00CFFB60 0000:00000000 C:\Windows\System32\KERNEL32.DLL BaseThreadInitThunk()+14 2018-02-06 13:35:01.159 INFO EDCORE: F54DEFB1 00CFFBB0 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 Link to the crashreport: https://www.dropbox.com/s/anxb4898tw6x9w2/dcs.log-20180206-133501.zip?dl=0 Most likely nothing we can do about it, but im asking just in case somebody sees something that i dont... Thanks in advance!
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[ME-MOD] Coalition Modification and Information
Frosties replied to Grimes's topic in User Created Missions General
Whenever i load the mod in 2.5 the game crashes whenever i try to open ME, or is it just me? -
Well i gotta say, that you guys are doing a really good job with the harrier! I love it even in its present shape, and are looking forward to the coming updates. And your forum presence about little things are awesome, great of you to keep in touch with the Community! Keep up the good work, but dont forget to have a great holiday and a merry christmas!
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Geez, calm down a notch. They have announced it will be released on the 29th You also believe that "two weeks" means two weeks? ;)
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Hello! Got some of the stuff working after a Little debuging ;) But about the menu stuff, that i really cant get a grasp on. Cant figure out where to put the stuff i want the menu to activate... What i am trying to accomplish is to be able to spawn in a vehicle or Group of vehicles in a random area. Example could be either a enemy fighter or two, or a Group of ground targets for CAS missions. Right now i have several Groups Placed in the editor but they are Always in the same Place. Forgive the beginner questions, but im very new at this scripting..
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Hello, Couple of questions from a guy thats new at this scripting deal... 1: How can i setup so that a flight will respawn after being killed? Ive tried with this: AWACS_Blue = SPAWN:New( "AWACS Blue" ):InitLimit( 1, 100 ):SpawnScheduled( 5, .5 ) But whenever the AWACS is shot down it wont spawn again... 2: Is it possible to connect the spawn command with a function on the Communications menu? For example spawning in flights coming from random directions to attack our glorious country? Right now i have the CAP and Dispatcher spawning flights whenever i venture into enemy airspace only. 3: How can i setup the A2ADispatcher so i can use it for both RED and BLUE coaliton? Now i only have it for the red side, but would like the blue side to launch fighters whenever the red penetrate blue airspace. Ive read something about: A2ADispatcher_Red = AI_A2A_DISPATCHER:New( EWR_Red ) A2ADispatcher_Blue = AI_A2A_DISPATCHER:New( EWR_Blue ) But cannot get it to work... Thanks for a awesome script!! Frosties
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I am playing around with this CTLD Lasing script, but the drone only gives co-ordinates in MGRS. But the old script gives in LongLat as well. Been trying to get the CTLD script to show LL as well but without any luck. Can anybody help me? Thanks in advance EDIT: Just seconds after posting i found the solution my self, just had missed a few characters while copying and pasting between files... Now the LL are showing, but it is the position of the Drone and not the target its lasing...
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Does anyone else have problem with the Decoy programs? Our planes dump chaffs when it should be flares and vice versa as well as the cycles doesnt match up From the top of my head program 4 does 1 chaff and 1 flares, and program 3 drops one flare... Are we doing something wrong?
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Leatherneck Simulations Monthly Update - Februamarch 2015
Frosties replied to Cobra847's topic in Heatblur Simulations
http://www.leatherneck-sim.com/ I like where this is going :) -
Transparent CDU showing on right monitor
Frosties replied to Frosties's topic in PC Hardware and Related Software
This is how it looks like: Please, i need help removing it! -
Any suggestions on how to do that? or is it not worth the effort?
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As stated in my earlier thread im experimenting with multiple monitors. I have three monitors as my "cockpit" and a fourth one as helios. I got the setup good, but somehow my two side monitors seems to be stretched out. The aspect ratio is correct to my knowledge, but whatever i test the stretch effect wont go away.
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Transparent CDU showing on right monitor
Frosties posted a topic in PC Hardware and Related Software
Hello, Im experimenting with multiple monitors, but somehow the CDU has appeared as a transparent screen on one of my monitors. I dont have it scripted in the LUA to be showing, but still it shows.. Can anybody help me turn it off? This is my LUA file: -
Thanks for the help, i found it!
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Hello, Ive tried several times, but as the thread states i cant get the 'Helios Profile Editor' to create export.lua I´ve got the Install path sett correctly I´m running the Profile Editor as administrator When i press "Setup DCS A-10C" the program says "DCS A-10C has been configured" but no file shows in the mentioned "DCS World/Config/Export" folder. Ive tried creating the Export folder manually, but still no show. If i search for the Export.lua ive only finding the ones existing pre-helios. Need help getting this fixed :joystick:
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HOTAS Warthog, DCSA10 & Teamspeak 3 Push to Talk
Frosties replied to FZG_Kes's topic in PC Hardware and Related Software
Hi, Ive tried this guid, but it wont work at all for me. I want the MIC UP as my TS3 PTT so i can use it ingame as well, but it wont register. Anything else i need to do ? EDIT: LOL, i forgot to restart my TS3 and now its working. Great guide! -
Editing DCS A-10C Skins Tutorial (Basic Version)
Frosties replied to Ranger79's topic in DCS: A-10C Warthog
How can i make the skins so that they look into other folders for some skin files? We have a number of players with callsigns on the nose, but when we have around 8-9 different skins, and they all use the same DDS files the file starts to get heavy. Can i have a folder that contains the non-unique DDS files so all skins will look into that folder? -
Updated the first post with new images, and a download link! Please let me know what you think, it boosts my ego and will make me continue making skins :smartass:
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Will be availible for download shortly. Both the Swedish Camouflage, as well as a grey version.
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Made a fictional swedish air force skin for my comrades at MasterArms, and this is the result. This is my first attempt on making skins for a game, so be gentle with the comments. Any suggestions are happily accepted! These are still considered a work in progress, and errors might be in there somewhere... DOWNLOAD HERE (Please report any errors or suggestions so i can fix it!) Swedish Camouflage M/90: Swedish Camouflage - Grey:
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(yes i´ve searched the forums and the issue is still there) Im running Vista 64bits. Have played the game on this OS and installation before. But today when i was trying to start nothing was working. Single- as well as Multiplayer failed to start. It just stated "Launcher.exe has stopped working" I´ve also tried re-installting the game but no joy. Any suggestions?
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Hello! My brother had the same problem on his XP machine! Then we tried and installed it on his laptop wich is running Vista and there it worked! Dunno if there is something in XP missin to run StarForce or what. Vista works, Not xp
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Har nu fått pengar till ett TrackIR 4 PRO av min underbara flickvän. Men torskar dit på att det finns inga på lager ifrån Flightsimpro eller vad sidan heter. Någon som kan rekommendera nån annan site eller så att köpa ifrån?