The question of airpower and its limits are widely discussed wherever and when ever it is used and the consequences are sometimes huge for civilians on the ground and in the case of Malaysian Airlines MH17, in the air. These consequences sometimes also affect the warring parties in regards to changes in ROE, deployment of forces and the like.
Would this be something mission designers could be taking into account when designing missions and campaigns? Would it create an interesting experience for the player?
IMO I would enjoy the extra challenge a more restrictive weapons employment would bring to a mission. What do you think?