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xavnl

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Everything posted by xavnl

  1. Ah! That's a good one, How am I suppose to do that?
  2. I checked it again, after a DCS repair (you never know). I used the instant action cold start mission. Steps: Radio command with the ground crew to connect the ground power. Action ok. Do nothing. Radio command with the ground crew to disconnect the ground power. Action ok. Radio command with the ground crew to connect the ground power. Action ok. Following the checklist and starting both engines. When reaching the disconnect external power step, radio command with the ground crew to disconnect the ground power is not working. Ground crew will not acknoledge and power supply will stay connected.
  3. I cannot disconnect external power. Crew will not acknoledge and EXT PWR light will stay on.
  4. And if my position is not shown on the map (locked by the mission maker)?
  5. Hi, Any idea how to find the helicopter position from or to the bullseye? I can't find a way, maybe there is none.:cry:
  6. Thanks guys.:thumbup:
  7. Hi, HUD is caged, what is this symbol? Is it the real speed vector position? I can't find it in the manual.
  8. Manual state cluster bombs should be launched using CCRP mode. I can't find it in the manual. Is it the same procedure as the Su-25?
  9. It worked, after some digging in the forum. Here are my new settings, slightly different from the Su-27: ViewSettings["Su-33"] = { Cockpit = { [1] = default_fighter_player({ CockpitLocalPoint = {7.959000,1.419000,0.000000}, limits_6DOF = {x = {-0.030000,0.4500000},y ={-0.300000,0.100000},z = {-0.220000,0.220000},roll = 90.000000}}), }, -- Cockpit Chase = { LocalPoint = {4.259000,3.819000,0.000000}, AnglesDefault = {180.000000,-8.000000}, }, -- Chase Arcade = { LocalPoint = {-12.041000,6.419000,0.000000}, AnglesDefault = {0.000000,-8.000000}, }, -- Arcade } Maybe not 100% perfect but I am happy with it. Problem solved.:)
  10. What should I change (I tried and failed)? I can make itViewSettings[" Su-33"]. ViewSettings["Su-27"] = { Cockpit = { [1] = default_fighter_player({CockpitLocalPoint = {7.959000,1.419000,0.000000}})-- player slot 1 }, -- Cockpit Chase = { LocalPoint = {4.259000,3.819000,0.000000}, AnglesDefault = {180.000000,-8.000000}, }, -- Chase Arcade = { LocalPoint = {-12.041000,6.419000,0.000000}, AnglesDefault = {0.000000,-8.000000}, }, -- Arcade }
  11. Hi, Any tutorial missions available soon?
  12. Thanks. I will try it today.
  13. Hi, First time on the Su-33, I love this bird. Weird stuff though, when I look to the left or right I see through the head rest (screenshots attached). To be able to see "normaly" I have to move my head slightly forward. I use a TrackIR clone, never got this issue with other DCS modules.
  14. It's in the option menu, not aircraft specific.
  15. Problem solved. Option force feedback unchecked.
  16. It's working now, un-checking the option worked. Thanks.:thumbup:
  17. Nope. Option checked or not, same result.
  18. Un-install and re-install didn't work. Saved start-up posted on this link: https://forums.eagle.ru/showthread.php?p=3592241#post3592241
  19. Track of the start-up and test of the cyclic trim. After starting-up, I tried the trim with the joystick Up/Reset/Down/Reset/Left/Right, then with the keyboard Down/Up/Left/Right. Up inputs are moving the dial downwards, roll inputs are hardly doing a thing, sometimes a timid movement from the roll trim dial. Gazelle Trim.trk
  20. Newly installed Gazelle on DCS 2.5.2. Cyclic trim will not work, controls configured on the warthog cyclic. Un-install and re-install didn't work. Nose up input will result in a nose down input on the pitch. Nose up input will not stayed in effect, ie cursor will go back to neutral instead of staying in place. No input at all on the roll axis. All switches to normal. Nose down input. Nose up input. https://i.imgur.com/q9hX3xE.jpg
  21. Didn't work...
  22. Yep. I follow the training start-up order.
  23. Hey! I can't use the trim on the cyclic. Command are set but nothing is happening when I use the hat on the stick. Any idea?
  24. I might be unlucky! Briefing says the gun range is straight ahead at about 2Km. In fact it is behind...:(
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