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Haril

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Everything posted by Haril

  1. The PVI gets all its position information from gyroscopes and accelerometers. This is why, in real life, it goes out of sync with reality. In the game, it's currently modelled as a perfect system that never goes out of sync. As to how the PVI knows the height difference to the target point, I can't say. It seems unlikely that it has an internal memory of the height above sea level of every point on the earth's surface, so if it is indeed accurately pointing at targets with a large difference in altitude when selecting pre-configured points, perhaps the ground crew have a way of specifying a height when they create the mission plans. I don't believe they use the pilot's controls to do it, rather they use a seperate computer and transfer them on a floppy disk.
  2. The only time I've had something like that that I couldn't blame on myself was when my joystick forgot where the centre was so that centring the physical stick was still applying a forward motion to the virtual one, making "recentring" impossible. Unplugging and replugging the stick then restarting BS fixed that.
  3. I expect the next flight will be saturday, starting 1300-1400 zulu, depending on when people turn up. Get on the teamspeak server posted in the first of this thread and we'll all go from there.
  4. I think the standard answer to this one is that you've not turned on the WCS, located just to the right of the ejection system switches.
  5. I go down until I reach the ground. Spinny side up is best. Rolling landings if there's a runway, as they're easier. Hover landings at a FARP. Obviously.
  6. Just in case you're wondering if the rookie meetup is too pro for you, I've had a count up of the deaths from last week, and roughly 50% of them were caused by the pilot, mostly ring vortex. The rest were due to being too close to shilkas and Rusty aka Hijack caught a wireguided missile in the face on the third volley. My goal this weekend is to only get shot down by things with a guidance system that doesn't rely on wires.
  7. TrackIR is watching you...
  8. That's fine by me - better than sunday anyway as I'll be able to play for longer without breaking through the time I need to sleep for work the next day.
  9. Anyone planning on turning up for this this week?
  10. It's probably handy then that the helicopter has pitch, roll and yaw damping built in and is flying through a medium which provides a nice pile of friction.
  11. Sure it does. It just doesn't do it immediately on pilot input. If you fed in 19% rudder, the helicopter would start turning away from the selected heading. As the heading difference increased, the autopilot would start feeding in more and more opposite rudder to try to bring the nose back again until it's at 19% and balanced with you with the nose offset from the selected heading. The amount the autopilot puts in is proportional to the difference between the selected attitude and the current attitude. This creates the jolt at 180 degrees off the selected heading as the difference goes from 100% in one direction to 100% in the other, making the autopilot reverse itself as quickly as it can.
  12. It's the autopilot trying to point you back to the heading you were at when you last trimmed. For the first 180 degrees, it'll be fighting you, trying to turn the 'copter back to where it started. When you reach and pass 180, it'll switch to helping you in the turn, as that's now a shorter way to get back to the trimmed direction. The jolt is caused by the autopilot going full displacement in one direction to full displacement in the other.
  13. I guess I need to work on my scouting some more. I found way too many units by flying into them and was lucky none of them brought manpads to the party. Flying over 8 humvees sitting on the backside of a ridge and flying over 5 M113s sitting in plain sight in a field on the safe flight back to base were some of the highlights. Good job the black shark has decent armour.
  14. Haril aka Skumby here. Good fun was had tonight. Many helicopters were lost. That canyon was a maze of twisty passages, all filled with AA.
  15. Does anyone have .lua profiles for these two controllers? I'm looking for something that I can load in game using the Load Profile button in the options menu.
  16. I'm also waiting for either BS on Steam or official word that it's not going to happen. I prefer the Steam environment to having logins for bits and bobs everywhere.
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