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bswift

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Everything posted by bswift

  1. It could be my wheel, I'll have to go in and see if it's being registered or spin the wheel when this happens. It's definitely not trim because the plane goes up as fast as if you yanked the stick all the way. It might be that I oversped with flaps down or something.. but when I look back at my wing flaps and everything seem to be in order. I flew again after posting this and the plane was fine returning to base, so I have to wait for it to be reproduced. Thanks for the tips on things to look into.
  2. I have seen this in a couple missions, the tomcat wants to pull hard to the sky. I can't figure out if it's something strange I did.. but it's always when I'm returning to base / the boat. Flaps are normal. Wings swept forward, speed is slow, altitude doesn't seem to matter.. actually neither does speed.. I can go full after burner and if I release the stick, it just shoots up to the sky. Earlier in these missions it was perfectly fine. It's been a while since I've flown the F14 but I'm hoping someone can give me a suggestion as to what it might be? It's immensely frustrating when I'm trying to get back to the carrier but the plan will NOT drop altitude. Holding full forward on the stick will keep the plane level, or maybe just a 1 degree drop in the nose.
  3. I can't seem to find an answer in this thread if it's been asked before. The video on the JSGME site says to use the dcs install folder. But I've been installing mods directly into my Saved Games folder. Maps at least... the VR optimized shaders mod won't work there so I'm trying JSGME, but am having that same issue during snapshotting. Would it not be better to use JSGME with your saved games folder, rather than the main application folder?
  4. I can use them even with turning points but it seems like they all go after one ship even if I set the bearing to a 1 degree spread. The range is pretty awesome so the stand off capability is great. Definitely looking forward to improvements though.
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