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geloxo

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Everything posted by geloxo

  1. Maybe if you use flags (set to true for instance) but the flag is not reset (to false) after the sound is played, each time any client joins the mission that flag status is read as true (cause it was not reset) for the client and then the condition for playing the sound is triggered... The difference when you test it in local could be that the condition is evaluated just once, and then the status of the flag becomes not relevant as the sound won´t be played again anymore. I´m not sure if that´s the reason or not, but give it a try just in case Cheers
  2. Hi all, Probably it´s already discussed but I think some useful things to this and the next patches could be: - "OR" statement in the mission rules (not only "AND") - possibility to select groups or even coalitions and not only units in the triggers (such as "group inside a trigger zone") - availability to read more internal variables from units (speed, dammage, fuel, lights on/off, etc) - possibility to create custom dialogs (such as the radio menu) to call arty support, give orders to other players in MP, etc Thanks
  3. Nice idea. Probably one solution to get more lenght is to reproduce different files when you tune different radio frequencies. In some MP missions I listened to the local radio station (was it radio Mayala or something like that?), which played songs and voices from a simulated radio station so it would be a chance to try that way... Now don´t ask me how to do that in game :P Cheers
  4. There are several jet sims out there. I think we should support the choppers too. Voted for Apache and whatever heli comes out in the future, even transport ones ;-) Cheers
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