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salsantana

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About salsantana

  • Birthday 10/17/1958

Personal Information

  • Flight Simulators
    DCS World 2.5.5
    DCS A-10C Warthog
  • Location
    Chesapeake Bay
  • Interests
    Music - Afro-Latino , Bluegrass, Blues

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  1. NeedzWD40 I'll probably need a replacement "FCR" button, having worn the spring out....... I thought my auto update was turned on. I'm a bit behind in version but once I've bulldozed enough hoarded data off my SSD, I"m sure to see a pie slice tonight Thanks very much for your generous help. Clever username. I just learned somewhere the "WD" in WD40 means "water displacement". It is said it does everything, like liquid duct tape but I'd be hesitant to try it for swimmer's ear
  2. corbu1 I was just booting up DCS to check the version, but decided to go straight to update. Current: 2.9.1.48335. Yep...... that's a long haul from 2.9.7.59263. Pulling weeds now so update doesn't exceed available SSD space. Thanks very much for the help Updating now, LorenLuke. I assumed I had auto update turned on...... yes indeed I'm running on cobwebs here. Lesson learned...... never assume AND turn on auto updates Thanks very much for the guidance.
  3. admiki, you guru, NOW I know what you meant about "installed". I'd assumed my auto update was turned on as it once and always was. A couple of times recently an update was going to exceed my available SSD boot drive space. Now sweeping out cobwebs; I'm currently on 2.9.1.48335, updating to 2.9.7.59263 once I get some "freeboard" Thanks for the wake-up. Much more to .trk files than I knew.
  4. admiki, if by 'installing' you mean the "removed" option in Mission Editor's loadout editor is unchecked, yes. I see the "bulb" on the mast in F2 view upon takeoff. Rogue Trooper, my point-by-point response: 1. I'm quite sure the radar "bulb" is in place on the mast and loadout editor option "removed" is not checked. Radar bulb is visible in F2 view. 2. FCR Utility page....... this seems to be the fail point. The "FCR" button on both MPD's do nothing. I push the "WPN" button and open its UTIL subpage. On same page I push R6, the MMA button. It toggles between "NORM" and "PINNED". And the "FCR" at L3 has an "open" circle. No response from pushing that button. 3. It appears I cannot select FCR as sight. I only have P-HMD for sight. It "ACTS" like there's no power to the FCR system......
  5. I've exhausted every combination of attempts to get FCR working at all........ I"m running most recent "Stable" version only because I was a bit too hasty at installation time and must have clicked "Yeah, whatever, just DO it" I believe I'm finally seeing discussions suggesting only Open Beta will give me FCR. NO amount of pushing FCR buttons yields anything. I have a .cmd session ready to execute "DCS_updater.exe @openbeta". I hope this will suffice to get us switched over from Stable. Mass quantities of thanks in advance.
  6. My 2nd-ever track file...... hope it's useful. I actually did a reinstall of Apache a few days ago. I thought maybe there was an updated one that my system just hadn't yet seen. Now for the steps I hoped to show in track file...... I stocked with 114K and 114L missiles. Note when I invoke George from Pilot seat I switch missile types. The "not happening" is that nothing ever happens when I push the FCR button on L MPD. I've been staying away from the "WPN" button because I'd read in another thread "DO NOT (something about going in through weapons page)". In the ACQ source if I look at the column on right side of MPD, I see the FCR in white letters with a leading "?". The troubles seem as if there's some power-on I'm missing specifically for the FCR. I know this is a pulpy mass of a subject.. Next thing I'll do is reach way back in the archives to see if any noobs' inquiries might help. Meanwhile, thanks so much for such response. AH-64D_FCR_Issues.trk
  7. Esteemed gurus, I'll begin by asking how/where to find the most recent AH-64D .bat installer file. I noticed among discussions a user said he just reinstalled his AH-64D and it solved his FCR headaches. I bought the Apache under the pre-purchase deal. I wish I was running DCS World Open Beta....... too hasty a choice at World install time and not so anxious to just vaporize my current, most recent World and go to the Open Beta I appreciated so long ago. At this point, I think trying the Apache reinstall might be the best option. Many thanks in advance, meanwhile I'll continue to comb the Forum..... sometimes just wording the question is the hardest part. Also perhaps a track file might be helpful so patient gurus can see the "holes" I can't.
  8. Just interjecting here...... what an enviable gig!! Growing up around the US Naval Academy on opposite shore, during the Vietnam War there was quite frequent activity of Hueys...... I couldn't get enough of that thumpathumpathumpa...... especially when there's a few of them in formation. I'm sure that was one beautiful sound to so many soldiers in that mess.
  9. Sorry if this is irrelevant but "AI wingmen are frustrating" stoked a memory of playing Battlefield 3/4 with a 4-man squad, communicating via Skype....... it's easy to forget you're not actually in a tank or helicopter with actual people sitting next to you....... one guy is constantly pointing out tangos with "he's over there..... see him??? Right over THERE!!!!!" Drove me nuts...... "over WHERE?????????"
  10. Brevity is not among my better skills; sorry for the long-winded comment herewith. Scanning these responses I sheepishly offer the following....... ---- "Is (the Apache) really that bad?" In the first 10 days after I'd received my early purchase Apache, I was inching closer and closer to requesting a refund or exchange but of course there are policies; I really hated this product. However, one reply to a tech support request with a few ideas fixed everything. The tech support at Eagle Dynamics is superb. I was at least aloft and able to use intuition to begin learning. ---- "the hover/trim modes are terrible" I'd spent the last year (or two?) REALLY frustrated with flying this helicopter, and much more so with the weaponry. 2-3 weeks ago I stumbled upon a "Force/Trim" tutorial. Hallelujah, Hosanna, Eureka, etc. when I made a keybind for Force/Trim, things just got 200% better in the last couple weeks. I've mapped the command to a button on top of my Logitech Extreme 3D Pro flight stick. IMMENSE difference. I've NO idea to what you compare this simulator's quality and performance, but the collective control is ridiculously sensitive at certain times. Once I'm cruising along with Force/Trim, I notice the rather extreme sensitivity of the collective. Could that be the root of a problem? ---- about the attitude hold and shaking of the helicopter....... sure you're not talking about the Ka-50 Blackshark? That and the Su-25, at least in my experiences do some serious shake n rattle. One thing most of us hold in greatest regard is the accuracy of modeling..... the authenticity counts to say the least. By the way, no criticism herewith, nor to presume anything of your skills...... but in terms of the quality of this product, really the only thing missing is the gravity . We'd be seeing a LOT of diatribes and rants, especially from airborne combat veterans. I'll bet there's a significant number of 100% actual Apache pilots, mechanics, etc. all around us...... I personally regard that as cool as it gets. And then there's the people who've never even seen an actual Apache but know at least as much as the actual veteran and current pilots.
  11. The hope now is that someone else with the subject stick misbehavior might stumble upon the happenstance (luck) solution I did. I'd installed a few *3rd-party aircraft prior to the subject update, started to push the capacity on my boot/DCS SSD space, and when sacrifice time came, I noticed a much much better stick condition......... however there does seem to persist a harsh increase/decrease in collective with minute movements........ really wish I could get it back to the nice long, shallow curve that made takeoff just about perfectly manageable. Collective slider behaves much better at a pretty good forward speed, but at least it's not causing the Apache to do the horizontal tornado dance I believe it was the F-22, F-15E (not DCS of course), Gripen, and M2000 I laid to rest and sanity was restored.
  12. Same here........ what I'm most often inclined to do, perhaps a habit from some other sim is to release stick and hope things might stabilize, which often enough is good enough to restore sanity, unless rotor disc did a faceplant on ground. Trigger your avatar is hilarious....... reminds me of my late silver tabby's "madcap mad-cat snarly-face". Love me some cats.
  13. Thanks for the clarification on trim types and how-to......... flying around today I was thinking about how to teach somebody how to set trim with Instant Trimmer... When I've got a good stable cruise going, I tap "T". Currently trying Center Stick Trim and it's quite different...... as in I'll "stick" to Instant Trimmer....... yeah, pun intended. I am badgered by something from several years ago in which trim settings were "cumulative". Just wondering if that's still a thing and perhaps the issue in Dejmos' case.
  14. FIRST, and this is due to a slightly feeble cerebral performance issue, the forum interface seems to be missing an individual message reply option. Is something like @(username) proper? Now, on topic, @Emme provided a detailed and somewhat surprising account of dealing with the suddenly aggressive rolling issue........ I don't have pedals (yet); I understand your settings and the inversion of one side but I don't see a way to translate them to the Extreme 3D Pro twist handle for rudder. @Floyd1212I'll concur on the controls; it's likely there's fatigue at this point. First to go, famously, on this model Logitech is that twist handle. Easy to abuse when trying to yaw your way out of a situation. And thanks for the attention to what I will now pay more attention, like the slip ball's position and its indications. If I could just find a way to emulate gravity for the cues it'd give, huh?
  15. Thanks to all for the generous consideration ......... I see others have noticed something different about the behavior of the collective. Perhaps the track file attached will help. Note that any % values referring to collective are rough percentage of the throw length of the slider on my stick, not the torque of the engine/rotors. Prior to the update, the collective from 0 to the point where torque would spin heli clockwise was quite linear. I'd made a long, shallow curve that gave me plenty of fine-tuning without any "grabbing" until about 75%. Reduced Y saturation can be quite helpful. After update, as we might see in track file, aircraft would roll hard right. I'd reduce collective, try countering the force with stick to left, and no dice. It's like a Bactrian camel.... two humps!! Now the question is more like: "should there be any point between 0 collective and 50% collective that would force a hard roll to right?" AH-64D_Roll_Problems.trk
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