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nexion

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  1. nexion

    metal metal

    Wow! Really stunning. One could literally see the years of service. Impressive work! :thumbup:
  2. Hey fellow Viggen pilots, would somebody be so nice to make an Oman skin for the Viggen? :worthy: Or at least, a desert skin without swedish emblems? I'm totally lost with the current template. :cry: This would be perfect for missions in the Persian Gulf. Imagine an alternate history, where the Oman air force was buying Viggens instead of SEPECAT Jaguars. At least more plausible then Swedes in the Gulf. :P
  3. I have no clue of programming a flight sim, so this is just a guess.... when the apache is modeled for dcs, wouldn't it be easy (in relative terms) to model the mi-28 havoc too, because of the great similarities of the two in layout, performance, and systems? since the havoc is becoming the main attack chopper of the russian army and it is the russian equivalent to the apache, it is more than worth to have the mi-28 in dcs. :thumbup: i would love to fly the havoc in a desert campagin....:) nexion
  4. I played the instant action mission a few times. In many cases i get shoot down by AA vehicles. The last time i was flying low and hiding behind a mountain where other units already being fighting. When i pop up to kill these AA (range was about 6 km) i could't tell if it was destroyed or not. I tried to lock but nothing happend, where other vehicles driving on roads could be locked on. This is how i discoverd that. I don't think its a big issue. I wrote this thread because i wanted to know if i made a mistake or if its how the game works. I'm not a "Schraubenzähler" because of mention this. The realism offerd by this game is so huge, i'm still not abel to handle all the systems right. Im very happy with it and thanks to ED for making such a great product aviable for this small sim market. btw, i'm NOT saying it is arcade!!! Don't get me wrong. I said it reminds me a little bit, because at first i thought BS is using some sort of image processing with the shkval. But is seems that the principle of target designation is the same as in arcade sims, even in a far more complex manner. nexion
  5. so they disappear... :noexpression: hmmm... reminds me a little bit of arcade games..... press TAB and only "right" tagets will be locked on. nexion
  6. Is it a game issue or is it realistic that i can lock on "right" targets only? I mean i can't lock on vehicle wrecks, trees or something. I don't think its realistic, because how would shkval know if the target is already destroyed? I some missions this issue makes gameplay easier. If i can't lock on a vehicle 6-7km away, it must be destroyed and is no threat for me anymore, so i can save my missiles. nexion
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