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Everything posted by FinalGlide
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Interesting that I just received and installed a VPForce Rihno FFB stick base and it uses DCS telemetry to give feedback through the stick. It gives feedback from changing engine RPM in the Spitfire From Zero RPM perfectly fine. Could the Rhino be getting the telemetry a different way to Sim Shaker?
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Engine RPM telemetry not showing at low throttle
FinalGlide replied to FinalGlide's topic in Bugs and Problems
While true, the real engine still vibrates below 1200rpm and during startup. -
I use a Butt Kicker with Sim Shaker for aviators with the added sound module to give vibration feedback in my Simpit. After asking about an issue using it with the Spitfire where there is no vibration during startup or idle the Dev for the Sim Shaker told me the telemetry output for the engine RPM doesn't go lower than 1000RPM in the Spitfire, compared to say the P51 for example which goes all the way down to zero RPM. What that means is that I get vibration feedback of the engine starting up and idling in the P51 but in the Spitfire it needs to be above 1000RPM to give any vibration feedback. Is there any possibility to fix this?
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I've noticed that when using Sound Module with the Spitfire that there is no engine vibration during startup and nothing when the throttle is at idle. I have to increase throttle to about 5% to get any feedback. I compared it to the P51 and I have full vibration throughout the entire startup and throttle range. Is there a setting I need to change or is it a bug?
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DCS crashing a lot since doing windows clean install
FinalGlide replied to FinalGlide's topic in Game Crash
Quick update on progress. After backing off the GPU overclock things seem to have stabilized. It's strange that the GPU was completely stable long term before refreshing windows but it is what it is. Thank you very much for you help. -
DCS crashing a lot since doing windows clean install
FinalGlide replied to FinalGlide's topic in Game Crash
Apologies for the late reply. The forum update kind of screwed things up for me. I tried your suggestion and had DCS crash, so I tried increasing the values to 10 and 20 and it still crashed. Latest logfile attached. dcs.log-20201202-111353.zip -
DCS crashing a lot since doing windows clean install
FinalGlide replied to FinalGlide's topic in Game Crash
It just happened again in the SoW server as I used VRzoom dcs.log-20201129-125001.zip -
DCS crashing a lot since doing windows clean install
FinalGlide replied to FinalGlide's topic in Game Crash
It has crashed previously going from F10 to F1 view but not in this case -
DCS crashing a lot since doing windows clean install
FinalGlide replied to FinalGlide's topic in Game Crash
Here is the last crash which was on the Aerobatics online server in the Mi8. I started up and took off with two gazelles next to me and DCs crashed on takeoff. dcs.log-20201129-111242.zip -
So I did a complete fresh install of everything on my computer to fix some gremlins which has made everything overall run much better. That said I now am faced with the game crashing on me and giving the DCS has crashed window. It seems to happen mostly when there is more happening around me in multiplayer and is pretty much happening every multiplayer flight now. Being in VR my only option is to press spacebar when it says DCs has crashed and then press spacebar again for the option of opening the log file in explorer. So my question is two fold. Where can I go to get the crash file looked at and since I cannot select send crash report, where should I send the crash logs for future crashes?
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DCS Causing SteamVR Fail | Description, evidence and how to replicate
FinalGlide replied to Stal2k's topic in VR Bugs
This is the exact issue I’ve been having since the last few patches As well. If I use F10 or respawn Vrserver takes up over 50% of my GPU usage and destroys my frame rate. Same as you I’ve had similar settings without issue for a while but this recent issue has made me pull my hair out in frustration. I’ve noticed more recently that using helicopters at low level taxing the GPU on multiplayer can recreate this issue fairly constantly without dying or pressing F10. Happy to test for any of the dev team to recreate things as it’s fairly common place for me atm. -
[Official] SimShaker for Aviators
FinalGlide replied to f4l0's topic in PC Hardware and Related Software
Hey guys, I know the latest update included P51 engine fixes but I've just updated and can't get any engine effect for either p51 or Spitfire now. Anything I might be doing wrong? Oh and is there a link to a donations option for all this? -
Ok, at least I'm not the only one that has noticed this. It's not game breaker but annoying for immersion. Hopefully a fix is in the works at some point.
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For a long time now I've wondered what the issue is with objects in the distance that almost look see through right on the edge of the rendering distance while in VR. I only just realised it is because the left and right screens in my Reverb are rendering at slightly different distances. One eye will see a mountain off in the distance while the other won't. Has anyone else seen this?
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closed Storm of War - DCS WWII / Historical Server
FinalGlide replied to philstyle's topic in Multiplayer
All good, a stable server is priority at this time. I can live without it for the time being while bugs are squashed. Thank you trying at least! -
closed Storm of War - DCS WWII / Historical Server
FinalGlide replied to philstyle's topic in Multiplayer
Thanks for the reply. I looked on the simshaker forum and it looks like the server needs to enable/allow player exports. -
[Official] SimShaker for Aviators
FinalGlide replied to f4l0's topic in PC Hardware and Related Software
Hi all, I’m wondering if anyone else has noticed this or can verify if they have a similar problem. My simshaker setup has worked flawless for me but when ever I log onto the “Just Dogfight” or “Storm of War” online servers the simshaker doesn’t work at all. I’ve not found any other servers with this issue. Has anyone else found this issue on those or any other servers? Edit: I just read up the top of the page about Shadow912’s similar issue. I’m guessing the fix will be the same? If so I’ll alert the server owners and ask them if they can change it. -
closed Storm of War - DCS WWII / Historical Server
FinalGlide replied to philstyle's topic in Multiplayer
Hey guys, I've just started getting familiar with some of my WWII modules and ended up in the SOW server thanks to Philstyles wonderful videos but I did notice something. When in the server my buttkicker with simshaker for aviators does not work. The only other server that also does this is the Just Dogfight server so I'm guessing it's something to do with the setup of the server. While it may sound like a minor issue, I do find products like the buttkicker give a very important feel to flying which is even more important in warbirds. Any ideas what the issue might be? Loving the SOW server btw. -
Cheers mate I'll try that next time.
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I use Open Beta 2.5.6..... and when it crashes and the dialogue box comes up asking if I wish to file a bug report I notice that I cannot get my mouse onto the box to say yes so my only choice is CTRL+SHFT+ESC and exit the program that way. This of course does not send of any file therefore not helping anyone. Is this a bug in itself or am I doing something wrong? Note that I am playing VR and can move my mouse cursor around the rest of the desktop but not on the DCS window. If I try to click on the window the box disappears for good.