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Marklar

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Posts posted by Marklar

  1. Also, 45 is pretty smooth for me in VR. So I don't know if you're a VR user who don't like ASW and want better smoothness or if you're comparing it to monitor use. They are very different.

     

    I am a VR user, bought my Rift 2 years ago. 45fps and ASW are not for me. It's like 30fps on a 60Hz monitor. I'd rather have very low graphics settings with 90fps than med/high with 45fps.

  2. now with 2080ti solid 45fps with 55 - 60% gpu usage..

     

    45fps is not acceptable to me in VR. I am very disappointed with 2080ti performance in this game. I was hoping if I spent $1.000+ for a graphic card I will be able to fly in DCS without any fps drops. I have two options now: wait another 5 years for faster GPU and CPU or switch back to track IR. Both are terrible.

  3. I have Intel 6700K @4.4GHz plus GTX 980ti OC and it's not enough to run DCS 1.5 on max settings.

     

    I use pre-defined VR settings with supersampling set to 1.5 and some planes/helis can drag fps down to 30-40. For example Ka50 when you fly low over a big city with turned on Shkval.

     

    If you have over 200 fps on full HD monitor on high settings you will have lag free game in CV1. VR eats 2-3 times more fps than a single 1080p monitor.

  4. VR is great for casual and non-combat flying but you will struggle in a dogfight against pilot with trackir. They will spot you earlier and you won't be able to identify them (friendly or foe) until they are very close.

     

    You will also need a high end PC to achieve stable 90 fps. Some people are happy with 45 fps but I get sick when fps drop below 90, even with Asynchronous SpaceWarp ON.

  5. Control-Numpad1: Disables ASW and returns to the standard rendering mode.

    Control-Numpad2: Forces apps to 45Hz with ASW disabled. Depending on the application, you are likely to experience judder.

    Control-Numpad3: Forces apps to 45Hz with ASW enabled. Enabling and disabling ASW will help you see the effects of ASW.

    Control-Numpad4: Enables ASW. ASW automatically turns on and off, depending on whether the app maintains a 90Hz frame rate. This is the default runtime rendering mode.

     

    Source: https://developer3.oculus.com/documentation/pcsdk/latest/concepts/asynchronous-spacewarp/

  6. I've just done FPS comparison between VR and nonVR mode using the same scenario - Ka50 free flight over Sukhumi. Very simple mission with almost non existent AI.

    I was flying straight towards the town. At the start of the flight FPS were just over 200 (nonVR) and gradually dropped to about 150 when I was over the town. In VR mode I took the same flying path and FPS dropped from 90 (locked) to 50.

     

    I am using graphics settings from this thread https://forums.eagle.ru/showthread.php?t=172537. It means most settings are low, off or minimum. My PC specs are: i7 6700K@4.5GHz, GTX 980ti OC, 16GB 2400Mhz RAM.

     

    My conclusion is simple. This game is unplayable in VR mode. I doubt GTX 1080 would make a big difference. Whoever is saying that he has stable 90FPS is either lying or using NASA supercomputer.

  7. Could you please create one torrent file for all modules and DCS world? I think it will be very convenient for users who prefer to do fresh install rather than using autoupdate. Those who don't want to download certain modules can always deselect them in torrent client.

  8. So what about us loyal supporters who have been on board since day one and don't have DCS on Steam? 70% off for Steam users and 0% for long time loyal customers from their download site? Really?

     

    If you don't have 100% of DCS content you should not call yourself a loyal supporter ;).

  9. I've just bought P-51 and now I am unable to play online. Every time I try to connect I am getting error "Invalid serial number". I went to the website linked above, unbound all serials but it didn't solve my problem. Any suggestions?

     

    update: I deactivated Mustang mod and multi-player works! Am I happy? No. Whenever I activate P-51 multi-player stops working.

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