Good idea, sadly with lockon models site going down, and the old sim mod site, alot of information has been lost to those of us just trying to start out.
Maybe we should start by asking for specifics, I know I for one need help with damage models and LODs.
For damge models, I get the basics about basically having 2 or more different models of the parts and showing/hideing them with the arg vis controler. Have also figured out how to add bullet holes and gashs in the airframe skin by useing "Decals" that get applied with the vis controler. The thing I can't figure out is how to link weapons to pylons so when say, part of a wing gets blown off, the weapons don't just hang there in mid air.
For LODs, I know you need to reduce your polys in the model, but I don't know what I need to do in the LOMUtils panel to actually get the stuff to actually save it as a LOD and work in game.