

Muttley
Members-
Posts
33 -
Joined
-
Last visited
-
Hi Guys, Silly questions... Could anyone, please: 1) translate the title of that song (and the band's name)? 2) explain to me how both the song's title and the band's name is pronounced? (an audio file would be great!) 3) provide me with links to more work from this band? Thanks in advance,
-
Nope, they don't have 33's as of yet. And I didn't say so either... They also feature the blueish camo, check Cope India 2006, though I'd prefer to have the grey one. I'm still looking so if any pops up, please let me know. Thanks!
-
Anyone knows where I can get one??
-
Talk about throwing down the gauntlet . . .
Muttley replied to britgliderpilot's topic in Lock On: Flaming Cliffs 1 & 2
Hey Matt, Tnx for the info. The sequence seems pretty logical to me, specially if the gfx (or at least environment) engine developed for Tank Killers serves as the foundation for the F-16 project. Good luck! -
I'm amazed by this short movie!! It's the best air combat sequence (and more believable) since Top Gun. Thanks for this great link. Does anybody know where it belongs to? /where it comes from? This has been professionally filmed and edited. It's gotta be a part of something bigger. Any clues anyone?
-
the real reason why LOMAC doesn't support SLI
Muttley replied to yeasty's topic in Lock On: Flaming Cliffs 1 & 2
Looking forward to it, Spearsd! -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
Bogey! IFF sqwak! Identify Friend or Foe? :wink: -
OT : A new non-LOMAC geat movie by bob
Muttley replied to SebTom's topic in Lock On: Flaming Cliffs 1 & 2
:shock: :shock: :shock: :shock: Amazing!!!! This is the kind of material that populates some cool short movie festivals. Great job!! -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
BIOLOG, you fool!!!! :wink: :lol: :lol: :lol: -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
Thanks a lot Alfa and SwingKid, I appreciate both your posts. The only comment I'll make to round this up is that what you both said will hopefully be useful to lots of people. People who's not around for a long time. Being around this very dilemma posed by sims to us for over 11 years now, I've learned my lessons. The only point I do not agree totally with is that SLI is one of those constant evolutions... stuff we see every 6 months or so. In my opinion, it is not! SLI, when first introduced by 3DFX, was a great leap. SLI reintroduced by nVidia today is, again, a great leap. Marketing and production wise (and I've had my share of business management), it is not the kind of technology I would look at as just "another one", if I were on ED's shoes. But... I'm not. So, as someone I know used to say, we have two options: we wait or... we wait. Thanks, -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
Thanks a lot Alfa! It's really nice to see someone with a positive attitude! Since you offered, I'll gladly accept your help. One thing that has been bugging me a lot is about LOMAC and SLI. I am waiting on the devs position to make a buying decision. A direct yes or no will do it. If no, or maybe, some background info would be appreciated, if possible. It seems, I'm not the only one interested in this subject: SLI and LOMAC 1 SLI and LOMAC 2 Thanks for your efforts, -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
I stand corrected. -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
BIOLOG, Yes, I see your point, but I believe (not sure, of course) the difference is measured in months, not years. That's I used the word "approximately" in my original message. But thanks for your comments anyways. :) Dmut, It seems you missed that part when I asked all the wannabe software developers to spare me, right? -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
Swing Kid, Thanks for your clarification. Well taken. Unfortunately, as foreseen by the both of us, it seems this will become a "devless" topic... so, I'm out. -
To Chizh or anyone else involved in development
Muttley replied to Muttley's topic in Lock On: Flaming Cliffs 1 & 2
Hey SwingKid, I agree with you... partially... to me, everything in life is *balance*! Even quality I want in a nice quantity. :wink: The only "bad" thing implied by your statement is that if Chizh's 38 messages in the English forum are quality filled (since that's what matters according to you), does that mean he is (sorry) BSing on the Russian forum??? :shock: I don't think so... Even not understanding a single word in Russian, my guess is that his other 554 messages are probably very interesting... If this thread goes unnoticed, I'll be happier than if it, as others before it, becomes a series of posts of LOMAC fans discussing what if's instead of hearing directly from the devs.