

jye0622
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Everything posted by jye0622
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Personally, I hope that the radar will be configured as AN/APG-70, and that it can be developed for ground attack purposes in the future, and that ED will have a chance to be remastered like the F-15E.
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Personally, I hope that the radar will be configured as AN/APG-70, and that it can be developed for ground attack purposes in the future, and that ED will have a chance to be remastered like the F-15E.
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Anyone purchase the Thrustmaster AVA base for their Warthog
jye0622 replied to kmaultsby's topic in Thrustmaster
Hi ! If you replace the soft springs and fly the AH-64D, you will love the AVA Base! -
2023 End of Year Development Report - A-7E Corsair II
jye0622 replied to MikeNolan's topic in FlyingIron Simulations
Looking forward to it! I hope to be able to fly this ugly and beautiful baby in the first quarter of 2025!- 31 replies
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Personally I am willing to pay the upgrade fee, such as the production quality of aerges. If I buy F1CE and then spend 10 US dollars to upgrade to F1EE or 20 US dollars to upgrade to F1M, I will be willing to do so! But aerges directly developed four models of the Spanish Mirage F1 and I am very satisfied,and have been looking forward to the F1M under development; or to give an example that will not happen, for example, if Heatblur produces the F-16A, I will be willing to pay for various F-16 blockXX upgrades at US$10~15 or even US$20~25. The F-5E remastered appearance is beautiful, but unfortunately it does not include the Swiss version of UHF and VHF.maybe ED can provide everyone with the upgrade plan for the cockpit?!
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I'm really looking forward to F1M. I'm already excited to fly F1EE. Also looking forward to the next F-104!
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Regarding the impression of F-5E remastered, the overall texture has been improved, and the 3D appearance and pilot visual effects are good. But I do hope that there will be an INS system on the right side of the cockpit, because I am looking forward to the remaster, but it seems that it only improves the visual quality. I hope that more painting files will be added in the future, and the painting tool files will be released. TKS!
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I might be one of the community who knew about the OH-58D Kiowa Warrior (KW) before PolyChop Simulation (Pc team) released it and already had a understanding of all the systems and learned the cold-start procedures. In fact, I started to pay more attention to the KW when the Pc team started to update the SA342 Gazelle, after all, refurbishing an old product doesn't necessarily increase the sales volume of the helicopter, but inevitably it takes time to modify the old product (and update it for free). My interest in the Pc team came from their can answers to some of the questions they asked during an interview with Youtuber, and their direct response to concerns about why the release was delayed for four years. I decided to buy the OH-58D Kiowa Warrior without the special price. Here is my personal opinion about KW: 1. Good field of view The field of view is very wide, remove the door than the UH-1 has a better field of view. 2.Traditional control without FBW, but with MFD. When I took off for the first time, I had a similar feeling of UH-1, but it was much lighter than UH-1. There are a lot of physical buttons, even the Cyclic stick and Collective stick buttons can be clicked directly, so some minor functions don't need to be set on the joystick&throttle. The physical buttons can also increase the location memory, so that you won't forget which page of the MFD and which location to set parameters or activate functions. 3. Dual-player but single-player operation of all functions is allowed. This is a great idea and has been well received by players. Pc team was asked if there will be an AI pilot (similar to AH-64D George)? Will there be Auto Hover? Pc said, there will be AI function but not like George, because 80% of the players are playing the game alone, so they decided to make KW can be controlled by one person. The AI is designed to be stable, and it is not the goal to create a humanized virtual pilot that is so realistic that it could go wrong. Personally, because I'm just a PC Pilot, relaxing with OH-58D after work and having fun with my friends! It can be very realistic, but I hope it's also fun ! After work, on vacation, I should be able to decide between rigorous military training and fun gameplay as a gamer. As a result, the AI feature of KW has been very well received since its release. 4. Lightweight Machines that can fly to everywhere KW is able to go to many places . (UH-1 is a bit fat... ) 5. Simple operation interface, easy to use weapons. After all, KW is a Scout, Scout's role. ( AH-64D gunship role, full-featured but complicated). 6. Almost everything is up, no need to wait! 50 machine gun, rockets, APKWS, AGM-114K, air-to-air stinger missiles... Accessory system, NVG+ODA, PDU... MMS can be removed, or the AN/ALQ-144 IR countermeasure system can be added (to the old version). 7. The only helicopter that can be flown with a keyboard. 8.Reliable M4 Carbine! Dual front & side airbags!
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What did I think of Kiowa? It needs to improve in some areas!
jye0622 replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Here's a suggestion.I changed the DLSS settings from Quality or Balance to Performance and it improved the FPS. If I set the DLSS to balanced, the screen stutters a lot.- 584 replies
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What did I think of Kiowa? It needs to improve in some areas!
jye0622 replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Personally, I think the KW release is in great shape. Because if it was at EA, it would probably only have 50 machine guns and M151 rockets right now, and would have to wait a while for an update to get the AGM-114K, and the NAV would probably have no pre-point during EA, and the MMS would have no point track and have to wait for an update. NAV may not have pre-point , and MMS may not have point track and have to wait for update. Once KW was released, almost all the features were complete, I had all the weapon systems to play with right away, no more waiting, and the AI features were very easy , making it fun for single players.Other than that, it's just a matter of getting the module closer and closer to perfection with subsequent updates. I've always felt that the purpose of playing pc games is to make myself happy.- 584 replies
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