Thanks for the feedback. As you sed, I base the maps on DCS and not real world. All data should, therefore, come directly from DCS. So I basically need help with gathering data inside DCS. Measuring things is the mission editor and/or the F10 map.
There is some data who is not in DCS. For example, the taxiway numbers, what building does what, or designated areas on the apron, and so on. I will have to search that together from real world maps.
I'm always thinking about simplification. But I also want the maps to be usable for complex and realistic multiplayer gaming. But you might be right about the scale. On the other hand, it is a nice way to see what distances you are looking at at a glance. I think I will remove the navaids. You are right, they aren't needed here. Maybe place the scale where they are now?
White X on a black pill is a taxiway no. I just didn't got around to find the real numbers (could also use some help on that). So those are placeholders. The rest are the DCS parking positions. I will include a legend in the release.