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Dr_Evil

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  1. Hey folks... So I got real excited this morning, downloaded all the modules I didn't already have (A-10C, BS2Up, and CA), installed them all, bought CA, and then fired up an A-10 mission, figuring I'd activate it, and then the rest of them in turn. So I get an activation screen, but it's for CA, and I have no aircraft to control. So I get out of that mission and try to do another one for the Shark. No activation screen, and no player-flyable helicopter. Weird. I go to instant action. None of the new modules show up. Weird. I'm going to uninstall everything, then install and activate the modules one at a time. Maybe that'll fix it. Thanks!
  2. Fact: Fixed-wing US aircraft. Assumption: Will be relatively modern (e.g. currently in active service). Conclusion: F-15E, or F/A-18E/F I doubt it'll be the F-16, that's covered already, and I doubt it'll be the F-15C, air-to-air only is about as boring as watching paint dry. I lean towards the F-18E, because modeling the presence of a second crew member isn't something I'd like to take on in addition to realistically simulating a modern, multipurpose FCR. But hey, ED never ceases to amaze and impress me, so who the hell knows? :) If it does turn out to be a Mud Hen, I will throw my money at them the instant they let me. It's my FAVORITE airplane. :D
  3. Again, two words: STRIKE. EAGLE. :D
  4. Problem 1: I had a similar experience. I was doing one of the weapons employment tutorials, and I noticed a distinct tendency to yaw to the left all the way down the runway and as I took off, and everything I did was ineffective in canceling it out. I started to connect different devices to see if there was a problem with my joystick. Still there. Connected a different joystick. Still there. Maybe it's an uncommanded keyboard input. Different keyboard. Still there. No keyboard. Still there. Okay, it's a system problem. Reformat. Still there. Different OS! Still there. I'm pretty exasperated by this point. I share all this with my girlfriend, who doesn't like computers, HATES video games, and knows nothing about flying. As I finish, and sit there, sullenly, she says "you said it was almost like a crosswind. Is it a crosswind?" :noexpression: :huh: So, I get up, fire up the mission, take off, and fly low and slow down the runway in the opposite direction... :noexpression: :doh: Right yaw. *$#@ me. Are you sure it isn't a crosswind? :D
  5. Two words: STRIKE EAGLE Comprende? But I know that two American earth-movers in a row would not really be very interesting to the devs, so I think the next should be the Su-33. But you guys HAVE to do the Strike Eagle at some point. It's too cool not to. :P
  6. To be honest, part of the reason Logitech went with that setup is because of the way that Eagle coded the behavior of the TDC when it's bound to an axis. What Eagle coded is that a displacement of the Axis equals a displacement of the TDC, which, even with a very high-quality pot, is just difficult for a human to deal with. So, most of us decided to use the throttle sliders for the TDC. Trouble is, MOST potentiometers, unless you want to pay $50 each, plus $150 for a good power supply, will create the sort of inaccuracy that we all have seen when using the throttle sliders for the TDC. Anyone play EECH? Anyone use the EECH Central mod package? Those guys coded it right. (With respect to the geniuses at Eagle) In that implementation, a displacement of the mini-stick equals a rate of movement of the TDC along that axis; i.e., the further you move the stick, the faster the TDC moves, and once you release the axis, the TDC stays where you put it, and in THAT implementation, the mini-stick works BEAUTIFULLY. It all depends on how you use it, people. ;)
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