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Posts
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Furiz's post in Waypoints drift after mark was marked as the answer
Hey, watched your track, please when doing bug reports don't use headtracking or VR it is a pain to watch, and make short track as possible.
I never noticed you verifying coordinates, when doing Norm alignment you need to verify coordinates within first 2 min of the alignement. That is most likely the case here.
I don't have problems with mark points or steerpoints.
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Furiz's post in Maverick EO "Auto" mode redundant...? was marked as the answer
It is not redundand, it will auto handoff target with AGM-65D and G (the IR mavericks), K and H didnt have auto handofd function.
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Furiz's post in MGRS conversion issue was marked as the answer
@AstonMartinDBS
Hey, I think you did not hit enter on Convert. Maybe I overlooked.
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Furiz's post in Canopy won't lock if I open it and close. was marked as the answer
Hi,
probably because it happens only to you .
I did a test and it works fine, here is my track: Caopy spider lock.trk
It is probably user error, check your binding again, remove all mods and do repair.
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Furiz's post in Using AGM-65D Maverick without TGP - Boresighting needed? was marked as the answer
No you don't have to boresight since it is only use for aligning TGP seeker with Maverick seeker. In VIS mode you are only bringing you HUD TD BOX to an area of where the target might be then you fine tune maverick seeker to acquire target lock. You won't be doing target acquire with HUD TD BOX, it is only used to place the SPI in the approximate target area.
It is much more accurate if you do the boresight in air at approximately 5 to 7nm distance from target. I usually do it on my way to target area on some small building I find on the way or a car etc.
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Furiz's post in GBU-12 pylon selection was marked as the answer
I know I saw a video where F-16 pilot enters what is loaded on the airplane in the system. But it was some time ago and its hard to find it but I'll try,
I found it strange that we cant select pylons with Laser Guided bombs if we need to drop from one side or the other, and with everything else we can select pylons.
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Furiz's post in Game seems too bright was marked as the answer
Yep that was exactly what I meant with the game being too bright.
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Furiz's post in Shader issue? was marked as the answer
So anyone from ED can solve this? do I have to do something or it is an issue that will be fixed in a patch? night missions look terrible atm.
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Furiz's post in Upcoming maps (modern) was marked as the answer
That's is true about paid maps but they don't live on air, maps are expansions, you pay for expansion packs for other games.
About the map location, I'd love to see our maps connected, from Caucaus to Persian gulf, would be nice to have all that, afganistan is not rly a desert, syria too, that would br great, Iraq etc... Middle East is a great stage, Balkans too.
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Furiz's post in Probe Heat question was marked as the answer
I have set up a mission in Caucasus with -6C temp, winter, snow and clouds, and took it up to 30k without probe heat in "probe heat" position, and I didn't get the probe frozen, flew around for 5 mins maybe more.
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Furiz's post in Datalink Update while in flight was marked as the answer
Well if you take into consideration that we are in a game, where in MP dynamic missions for example SAM sites just spawn out of the blue sky, we really need some way to add them into our Situational Awareness pages during flight.
SAM sites wont just spawn in real life like they do in our Simulation, they do change position, those that can, so I don't think the designers of the real aircraft overlooked something like this.
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Furiz's post in AGM 154A question was marked as the answer
Matt Wagner is talking on youtube rather than here on the official forums...
I see you pointed out that we will get 210 radio (M5.1 tape) then Matt said that they are gonna adjust radios later, so which radio, which tape do we have???
Istallation of AN/ARC-210 VHF radios to enable radio contact with FAC’s on the ground came with 5.1 tape
so if we are on 4.3 we don't get that radio, we also don't get JSOW, since the Integration of capability for stand-off weapons (AGM-154) happened in 5.1 tape.
Then if we are on 5.1 tape we are missing EGBU-12 from our planned systems:P
I found the same about 154A-1, maybe they have more info!
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Furiz's post in Loadout and roll rate question was marked as the answer
I guess we need ED to make a final statement ;D
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Furiz's post in JDAM feature questions? was marked as the answer
If 0 is OFF then values should run from 1-360 so you have complete compass rose, 0-359 means you are missing 1 degree if 0 = OFF.
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Furiz's post in Greenish tinted at night time was marked as the answer
After 2.7 but I thought its shaders, and it only happens on MP servers at night, SP is ok. compare the headlight color in my first and second post, the TGP image etc... first post is from MP and second from SP.
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Furiz's post in AN/ALE-47 total failure bug? was marked as the answer
I just watched the track again,
I blew up in level flight cause of the container failure, there is no sea, are you sure that you watched the correct track?
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Furiz's post in AN/ALE-47 total failure was marked as the answer
Happened first time for me.
Here is the track, at the end of it obviously.
https://www.dropbox.com/s/s9gq1j0i13iqent/AN ALE Faliure.trk?dl=0
hope the link works;P
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Furiz's post in Hornet Sounds THANKS! was marked as the answer
Yep just hoped into F-16, sounds are great
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Furiz's post in TGP HSD page indicator with HARM selected was marked as the answer
Yes the HSD
SA = Situational Awareness, HSD Horizontal Situational Display, same function different name;P
Anyway I was hoping to find out, on the real USAF Block 50, does it show where the targeting pod is looking on the HSD while HARM is selected weapon, cause atm we do not have that indication of a TGP position.
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Furiz's post in [CORRECT AS IS]TMS right handoff in progress was marked as the answer
Should I create a new thread with TMS FWD or UP = mav handoff being a bug?
TMS FWD or UP = mav handoff
TMS Right = mav handoff
is this correct?
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Furiz's post in [REPORTED]Steerpoint creation, decimals enter 1 lower then typed was marked as the answer
Thanks BUGnewy, correction Bignewy;D
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Furiz's post in Missing DDI page was marked as the answer
Never ;D
P.S. little something to relax our minds, everything so tense here, you didn't do this, you didn't do that, this missing that missing ... cheer up :D
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Furiz's post in Targeting Pod on AMPCD was marked as the answer
Alright, thanks!
Btw the zoom out of the tpod, is it meant to be like that or should it zoom out more, seems like its still too zoomed in even when zoom is 0.
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Furiz's post in Attack Radar bug was marked as the answer
Also when you select AA mode it will bring up the Flir on your left display and youll have AIM9 selected, is this how it should work?
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Furiz's post in Hornet cockpit fps issue was marked as the answer
Exactly that, when I turn off the countermeasures it returns to normal. Thnx
Sadly I need my countermeasures ;D