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tadpole207

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About tadpole207

  • Birthday October 23

Personal Information

  • Flight Simulators
    DCS, MSFS
  • Location
    South Cackalacky
  • Interests
    Flying and Jumping out of perfectly good aircraft

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  1. I see a couple on ebay around the $100 mark, but most are "severly" used. What do you think of these? 1. https://www.amazon.com/gp/product/B07YQKS4B5/ref=ewc_pr_img_3?smid=A2L77EE7U53NWQ&psc=1 2. Amazon.com: Beastron Aula Excalibur One Handed Mechanical Gaming Keyboard, Blue Switches, Software Customizable RGB Backlit Effects, 8 Programmable Macro Keys, and Removable Wrist Rest : Video Games I was thinking more of #1 since it has a hat switch on it. What did you mainly map things to? On your logitech, what did you use the hat for? Did you have any issues with the existing keyboard (conflicts?)
  2. Yes! i noticed aster the most recent update, anytime i add weapons on the ramp, i get master caution with flight controls. I go through the reset procedures as prescribed in DCS and i never get past in test or fail in most of them. I am using the same procedures as always, any insight on that or did they release new procedures? Flappie, i will try to recreate the mission and send over a track file. One more question: do you guys use a one handed keyboard or some other hardware that allows you to "memorize" certain keys (commands) while flying in VR so i don't have to keep looking under the googles? Was looking at something like the Razer Tartarus Pro or similar. Its really bugging me because my X-56 hotas is limited on mappings and trying to feel the regular keyboard in the heat of the moment is quite cumbersome and has cost me more lives than i care to admit. Thanks gents, much appreciated. Tad
  3. Howdy, Does anyone use an extra single-handed keyboard with aforementioned inputs that help use key commands without having to memorize the locations on the full sized keyboard or slightly pulling up VR goggles so that i can use frequent commands on a smaller keyboard that i would either mount or store to the right of the main keyboard? I find myself having to use certain keys which require my to lose situational awareness? I would like something with keys i can program as well as a few letters so that i have a much smaller piece of equipment to memorize locations without the fear of hitting the wrong key while being able to leave my VR headset on? I apologize fot the crappy explanation but i think a few of you know what i mean. I can grab the mouse without having to peer under my VR goggles but that limits me to what i can do. Was thinking Beastron or Razer Tartarus but i figured all the Brad's with big brains have better solutions in place. thanks in advance Tad
  4. Hello Problem: anytime i refit and refuel, i stArt getting bit failures. I start the process to fix them, holding down rest while clicking bit on the right screen and I am stuck with: FCS-MC: Go Sensors: not ready stores: not ready Comm: Not Ready Nav: Go Displays: not ready Status Monitor: Not ready EW: Not ready Not sure what i am doing wrong since the process worked prior. Kindly advise
  5. Hello, currently just updated to all versions, and i started having problems 2 updates ago. Here are my main issues: 1. VR stopped working "correctly" in open beta and no longer opens 2. VR opens but does not play "well" in 2.8 3. Auto start and stop: for no reason, i will get auto start and stop at various times throughout my game. No double mapping, and i cant figure out why i cant even get off the ground in some missions. there are a few others but these are the main issues that will not let me sim lately. Any assistance is welcomed. I have tried repair and reinstallation on both. I have tried sk8's dcs utility.
  6. Hello my fellow merrymen, I just got my first VR headset and have it working...slightly. When i Launch the app, it brings me to the hanger. The first time it did it, i could use my mouse to start a mission, however the googles were not centered in the same way i can use TrackIr to center and set my parameters. Basically, i was facing backward, but the mouse still worked. I tried everything i could to center myself but to no avail. it then crashed on me. I closed the app and SteamXR along with mixed reality portal. I followed the same steps and again, it led me back into the hangar but neither mouse nor controller will let me pick anything from the menu to starting a mission. Needless to say, i am a little frustrated because i believed i followed the requirements exactly as i could on the DCS help pages for VR. So now i am stuck in the hangar, no music, no choices etc. Any chance anyone knows what i am doing wrong? Under display for windows, i am running 2560x1440 (recommended) but i cannot get into the settings in DCS as stated before, mouse does not work (shows just a little white dot but can't click on anything) and the joysticks do nothing. Any help is appreciated. thanks
  7. Entire camera view including outside terrain (only in cockpit F1 view) and it’s not the standard flutter like in f14 pulling Gs or when gun is firing. Brand new PC. It just shakes and muddies the view of cockpit buttons while on the ground and disrupts terrain while flying. It’s nauseating and I cannot get it to stop. All aircraft. All flight parameters. Can’t even land because of it. I understand that slow speed, slow turns and firing the guns make the craft shake, but this is all the time. Not sure how to fix. Thanks.
  8. I cant for the life of me figure out what to map the mini joysticks to in my f-18. I use the button to arm/safe the weapons, but other than that, cant figure out how to use them (one on the stock and one on the throttle.) any help is appreciated.
  9. Hello new to x56. There are 2butons on each part of the hotas. On the stick side, GR refers to it as 4C Stick Joy Button 4 and Joyrx/y Axis. While i can push the button down {i use to arm or safe the weapons systems) the thumb gimbals which gives you 360 degree movement, i have not the slightest idea what to do with them. On the throttle side, there is one almost exactly like it, and while i can push the button down, i have no clue what the 360 movement in it does. Any help is appreciated and i dont want to not use a button/swivel just because i dont understand how to map and use them. thanks
  10. same issue here. Updating to 2.9.17.19 and will report back
  11. how do you know what your min and max size are?
  12. Hello, just installed DCS and got it to work one day, and the next its not. The missions that came with it would not load until i purchased the f-18 module. I was able to get them to start for 1 day and the next, nothing gets past the initial load after choosing free flight etc. Have uninstalled and reinstalled. Repaired, nothing works. Please help. here are current logs. === Log opened UTC 2020-04-10 18:44:27 2020-04-10 18:44:26.549 INFO DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World\bin/DCS.exe" 2020-04-10 18:44:26.549 INFO DCS: DCS/2.5.5.41371 (x86_64; Windows NT 10.0.18362) 2020-04-10 18:44:26.619 INFO DCS: Hwid: S1WB6maBj2RbCQw1pgmmyq0jg38-O65sbErBow 2020-04-10 18:44:26.619 INFO DCS: DCS revision: 161370 2020-04-10 18:44:26.619 INFO DCS: Renderer revision: 19709 2020-04-10 18:44:26.619 INFO DCS: Terrain revision: 19859 2020-04-10 18:44:26.619 INFO DCS: CPU cores: 2, threads: 4, System RAM: 16264 MB, Pagefile: 2944 MB 2020-04-10 18:44:26.636 INFO EDCORE: (dDispatcher)enterToState_:0 2020-04-10 18:44:26.645 INFO Dispatcher: 2020/4/10 14:44 V1803061700 2020-04-10 18:44:26.729 INFO INPUT: Device [Keyboard] created deviceId = -1 2020-04-10 18:44:26.751 INFO INPUT: Device [T.Flight Hotas X {14FBAC10-0DF4-11e9-8001-444553540000}] created deviceId = -1 2020-04-10 18:44:26.751 INFO INPUT: Joystick created[T.Flight Hotas X {14FBAC10-0DF4-11e9-8001-444553540000}], ForceFeedBack: no 2020-04-10 18:44:26.753 INFO INPUT: Device [Mouse] created deviceId = -1 2020-04-10 18:44:26.779 INFO SOUND: Using driver: xaudio29 2020-04-10 18:44:27.142 INFO SOUND: Found 1 available audio device(s): 2020-04-10 18:44:27.142 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{35497e73-b812-409e-920b-55008bf8bb20}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (Realtek High Definition Audio)" 2020-04-10 18:44:27.293 INFO SOUND: loaded 1578 sdefs from "sounds\sdef" 2020-04-10 18:44:27.293 INFO SOUNDER: Preloading Sounders from Sounds\Sounders 2020-04-10 18:44:27.330 INFO Dispatcher: InitLow 2020-04-10 18:44:29.289 INFO NET: Login success. 2020-04-10 18:44:31.530 INFO NET: Got auth data. 2020-04-10 18:44:31.884 INFO DCS: Successfully got authorization data. 2020-04-10 18:44:31.887 INFO Dispatcher: Loading installed modules... 2020-04-10 18:44:33.247 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 2020-04-10 18:44:33.374 INFO Scripting: PLUGINS START------------------------------------------------- 2020-04-10 18:44:33.399 INFO SOUNDER: Preloading Sounders from .\CoreMods\tech\TechWeaponPack\Sounds\Sounders 2020-04-10 18:44:33.419 INFO SOUNDER: Preloading Sounders from .\CoreMods\tech\USS John C Stennis\Sounds\Sounders 2020-04-10 18:44:33.426 INFO SOUND: loaded 26 sdefs from ".\coremods\aircraft\ajs37\sounds\sdef" 2020-04-10 18:44:33.446 INFO SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef" 2020-04-10 18:44:33.446 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\AV8BNA\Sounds\Sounders 2020-04-10 18:44:33.452 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/. 2020-04-10 18:44:33.482 INFO SOUND: loaded 11 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 2020-04-10 18:44:33.501 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/. 2020-04-10 18:44:33.505 INFO SOUND: loaded 28 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef" 2020-04-10 18:44:33.505 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\ChinaAssetPack\Sounds\Sounders 2020-04-10 18:44:33.574 INFO SOUND: loaded 5 sdefs from ".\coremods\aircraft\christen eagle ii\sounds\sdef" 2020-04-10 18:44:33.593 ERROR EDCORE: Can't mount coremods/aircraft/christen eagle ii/textures2. Drivers errors: 2020-04-10 18:44:33.593 ERROR EDCORE: EDCDriver: there is no directory coremods/aircraft/christen eagle ii/textures2.edc 2020-04-10 18:44:33.593 ERROR EDCORE: FSDriver: there is no directory coremods/aircraft/christen eagle ii/textures2 2020-04-10 18:44:33.593 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/aircraft/christen eagle ii/textures2.zip. 2020-04-10 18:44:33.651 INFO SOUND: loaded 26 sdefs from ".\coremods\aircraft\f14\sounds\sdef" 2020-04-10 18:44:33.651 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\F14\Sounds\Sounders 2020-04-10 18:44:33.664 ERROR EDCORE: Can't mount coremods/aircraft/f14/textures/lns_f14_exterior. Drivers errors: 2020-04-10 18:44:33.664 ERROR EDCORE: EDCDriver: there is no directory coremods/aircraft/f14/textures/lns_f14_exterior.edc 2020-04-10 18:44:33.664 ERROR EDCORE: FSDriver: there is no directory coremods/aircraft/f14/textures/lns_f14_exterior 2020-04-10 18:44:33.664 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/aircraft/f14/textures/lns_f14_exterior.zip. 2020-04-10 18:44:33.745 INFO SOUND: loaded 30 sdefs from ".\coremods\aircraft\i-16\sounds\sdef" 2020-04-10 18:44:33.762 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 2020-04-10 18:44:33.796 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 2020-04-10 18:44:33.815 INFO SOUND: loaded 2 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 2020-04-10 18:44:33.852 INFO SOUND: loaded 103 sdefs from ".\mods\aircraft\fa-18c\sounds\sdef" 2020-04-10 18:44:33.862 INFO Scripting: PLUGINS DONE-------------------------------------------------- 2020-04-10 18:44:34.229 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll 2020-04-10 18:44:34.229 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll 2020-04-10 18:44:34.230 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll 2020-04-10 18:44:34.231 INFO CE2_AI: Loading CE AI 2020-04-10 18:44:34.231 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll 2020-04-10 18:44:34.232 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll 2020-04-10 18:44:34.233 INFO MiG21_AI: Loading CE AI 2020-04-10 18:44:34.233 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll 2020-04-10 18:44:34.236 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll 2020-04-10 18:44:34.260 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll 2020-04-10 18:44:34.553 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/FA-18C/bin/FA18C.dll.crypt 2020-04-10 18:44:34.555 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/P51Base.dll 2020-04-10 18:44:34.556 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll 2020-04-10 18:44:34.558 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/Cockpit_P51Common.dll 2020-04-10 18:44:34.564 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll 2020-04-10 18:44:34.919 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['rainDroplets'] = false; ['LensEffects'] = 3; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['motionBlur'] = 0; ['outputGamma'] = 2.2; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 3; ['MSAA'] = 2; ['SSAA'] = 0; ['civTraffic'] = 'low'; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['forestDistanceFactor'] = 0.5; ['width'] = 1280; ['visibRange'] = 'High'; ['effects'] = 3; ['SSAO'] = 0; ['useDeferredShading'] = 1; ['sync'] = false; ['textures'] = 1; ['scaleGui'] = false; ['preloadRadius'] = 150000; ['height'] = 768; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2020-04-10 18:44:34.924 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2020-04-10 18:44:35.291 INFO DX11BACKEND: Driver Concurrent Creates - 1 2020-04-10 18:44:35.291 INFO DX11BACKEND: Driver Command Lists - 1 2020-04-10 18:44:35.301 INFO DX11BACKEND: NVIDIA API init OK 2020-04-10 18:44:35.302 INFO DX11BACKEND: NVIDIA Display Driver Version 36909.r369_04 2020-04-10 18:44:35.302 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 2020-04-10 18:44:35.458 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 2020-04-10 18:44:35.462 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2020-04-10 18:44:36.510 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1017/1017. 2020-04-10 18:44:36.512 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\tadpo\Saved Games\DCS\fxo 2020-04-10 18:44:36.518 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 59/59. 2020-04-10 18:44:36.713 INFO VISUALIZER: SceneManager initialization 2020-04-10 18:44:38.703 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048) 2020-04-10 18:44:38.902 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 2020-04-10 18:44:38.902 INFO SOUND: Using SSE FTZ/DAZ mode. 2020-04-10 18:44:38.909 INFO DCS: gDescription: "NVIDIA GeForce GTX 950M" gVendorId: 4318 gDeviceId: 5018 gMemory: 2018 MB 2020-04-10 18:44:38.918 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2020-04-10 18:44:38.920 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=307 already declared in table MissileTable 2020-04-10 18:44:39.786 INFO EDCORE: (dDispatcher)enterToState_:1 2020-04-10 18:44:42.394 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 2020-04-10 18:44:43.964 INFO Dispatcher: //=== END OF INIT ======================================// 2020-04-10 18:44:43.964 INFO EDCORE: (dDispatcher)enterToState_:2 2020-04-10 18:44:44.022 INFO EDCORE: (dDispatcher)enterToState_:3 2020-04-10 18:44:44.022 INFO Lua: Lua CPU usage: metric: average game loading: 37.4300 % 2020-04-10 18:44:44.086 INFO DCS: Screen: MainMenu 2020-04-10 18:45:02.741 INFO DCS: Screen: InstantAction 2020-04-10 18:45:02.746 INFO SOUND: Using SSSE3 for peak calc. 2020-04-10 18:45:04.452 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua') 2020-04-10 18:45:04.452 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua) 2020-04-10 18:45:04.452 INFO TERRAIN: lSystem::CleanScenes() 2020-04-10 18:45:04.452 INFO TERRAIN: lSystem::exit() 2020-04-10 18:45:04.452 INFO VISUALIZER: TerrainRenderer::release 2020-04-10 18:45:04.452 INFO TERRAIN: lSystem::CleanScenes() 2020-04-10 18:45:04.452 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13 2020-04-10 18:45:04.542 INFO EDTERRAIN4: TERRAIN_REVISION = 2727 2020-04-10 18:45:04.542 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua" 2020-04-10 18:45:04.542 INFO EDTERRAIN4: Build date: 2020-04-10 18:45:04.542 INFO EDTERRAIN4: Texture quality: "min" 2020-04-10 18:45:04.607 INFO EDCORE: 0.058659 s terrain references 2020-04-10 18:45:04.611 INFO EDCORE: 0.000015 s terrain models 2020-04-10 18:45:04.619 INFO EDCORE: 0.000006 s terrain assets 2020-04-10 18:45:04.730 INFO EDCORE: 0.101187 s terrain assets2 2020-04-10 18:45:04.962 INFO EDCORE: 0.228595 s terrain landfile 2020-04-10 18:45:04.967 INFO EDCORE: 0.002940 s terrain surfaceTile 2020-04-10 18:45:04.973 INFO EDTERRAIN4: switchTextures (season=1, minTexture=true) 2020-04-10 18:45:05.014 INFO EDCORE: 0.040469 s terrain vfstextures 2020-04-10 18:45:05.076 INFO EDCORE: 0.059301 s terrain scene 2020-04-10 18:45:05.079 INFO EDCORE: 0.000007 s terrain roaddetails 2020-04-10 18:45:05.087 INFO EDCORE: 0.000007 s terrain forest 2020-04-10 18:45:07.043 INFO EDCORE: 1.946384 s terrain routes 2020-04-10 18:45:07.046 INFO EDCORE: 0.000124 s terrain surfacedetails 2020-04-10 18:45:07.054 INFO EDCORE: 0.000072 s terrain blocks 2020-04-10 18:45:07.072 INFO EDCORE: 0.000003 s terrain references 2020-04-10 18:45:07.267 INFO EDCORE: 0.202985 s terrain superficials 2020-04-10 18:45:07.277 INFO EDCORE: 0.007526 s terrain lma 2020-04-10 18:45:07.280 INFO EDCORE: 0.000022 s terrain vectordatasettings 2020-04-10 18:45:07.878 INFO EDCORE: 0.589450 s terrain navgraph 2020-04-10 18:45:07.885 INFO EDCORE: 0.004367 s terrain vti 2020-04-10 18:45:07.885 INFO EDTERRAIN4: terrain time: 3.343100 s 2020-04-10 18:45:07.891 INFO TERRAIN: lSystem::InitScenes() 2020-04-10 18:45:07.892 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6) 2020-04-10 18:45:07.893 INFO LUA-TERRAIN: Init done 2020-04-10 18:45:07.894 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START 2020-04-10 18:45:07.894 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua 2020-04-10 18:45:07.895 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua 2020-04-10 18:45:07.895 INFO RENDERER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua 2020-04-10 18:45:07.955 INFO RENDERER: loaded [108/108] 2020-04-10 18:45:07.971 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config 2020-04-10 18:45:07.977 INFO EDTERRAINGRAPHICS41: 0.000014s Loaded reference file "caucasus" buffers: 0 2020-04-10 18:45:07.977 INFO EDCORE: 0.000028 s landscape4::lReferenceFile 2020-04-10 18:45:08.024 INFO EDTERRAINGRAPHICS41: 0.039208s Loaded reference file "airfieldslights" buffers: 7 2020-04-10 18:45:08.024 INFO EDCORE: 0.039218 s landscape4::lReferenceFile 2020-04-10 18:45:08.113 INFO EDTERRAINGRAPHICS41: 0.086036s Loaded reference file "blockbuildings" buffers: 7 2020-04-10 18:45:08.113 INFO EDCORE: 0.086045 s landscape4::lReferenceFile 2020-04-10 18:45:08.130 INFO EDTERRAINGRAPHICS41: 0.012067s Loaded reference file "blocktrees" buffers: 0 2020-04-10 18:45:08.130 INFO EDCORE: 0.012078 s landscape4::lReferenceFile 2020-04-10 18:45:08.291 INFO EDTERRAINGRAPHICS41: 0.154085s Loaded reference file "caucasusafbbuildings_new" buffers: 27 2020-04-10 18:45:08.291 INFO EDCORE: 0.154177 s landscape4::lReferenceFile 2020-04-10 18:45:08.307 INFO EDTERRAINGRAPHICS41: 0.009402s Loaded reference file "caucasusbridges" buffers: 11 2020-04-10 18:45:08.307 INFO EDCORE: 0.009417 s landscape4::lReferenceFile 2020-04-10 18:45:08.377 INFO EDTERRAINGRAPHICS41: 0.063675s Loaded reference file "caucasusobjects" buffers: 0 2020-04-10 18:45:08.377 INFO EDCORE: 0.063686 s landscape4::lReferenceFile 2020-04-10 18:45:08.391 INFO EDTERRAINGRAPHICS41: 0.008842s Loaded reference file "communication" buffers: 7 2020-04-10 18:45:08.391 INFO EDCORE: 0.008916 s landscape4::lReferenceFile 2020-04-10 18:45:08.399 INFO EDTERRAINGRAPHICS41: 0.000653s Loaded reference file "crashmodels" buffers: 1 2020-04-10 18:45:08.399 INFO EDCORE: 0.000682 s landscape4::lReferenceFile 2020-04-10 18:45:08.515 INFO EDTERRAINGRAPHICS41: 0.107046s Loaded reference file "crashmodelsfromedm" buffers: 22 2020-04-10 18:45:08.515 INFO EDCORE: 0.107056 s landscape4::lReferenceFile 2020-04-10 18:45:08.554 INFO EDTERRAINGRAPHICS41: 0.033803s Loaded reference file "housedetails" buffers: 9 2020-04-10 18:45:08.554 INFO EDCORE: 0.033813 s landscape4::lReferenceFile 2020-04-10 18:45:08.563 INFO EDTERRAINGRAPHICS41: 0.003712s Loaded reference file "industrial" buffers: 7 2020-04-10 18:45:08.563 INFO EDCORE: 0.003739 s landscape4::lReferenceFile 2020-04-10 18:45:08.612 INFO EDTERRAINGRAPHICS41: 0.043149s Loaded reference file "misc" buffers: 3 2020-04-10 18:45:08.612 INFO EDCORE: 0.043162 s landscape4::lReferenceFile
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