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Posted

Am I the only one who is experiencing their gun rounds falling short of the LCOS pipper when radar lock is acquired?

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Twitch:

 

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i7 8700K, 32gig Corsair DDR4 3000Mhz, 2080ti, Obutto R3volution, VKB Gunfighter Mk.III MCG Pro EN, Warthog Throttle, Saitek Combat Pedals, Oculus Rift S

 

 

MMSOBGYTAST!

Posted

Did you change the load/attitude before/while shooting? Because that gunsight has kind of a delay in it. I cannot really explain it well, but try the SSLC gunsight instead and you'll see what I mean.

Posted

The radar have to move beam to track target in very high dynamic close combat.

but in software, we use delta time to sim it.

I will have to dig out how to remove this jittering.

It's more a trick than a math problem.:(

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