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Posted

Tried getting a good screenshot of teh exact language, but Im sure you pros will be able to make sense of this.

 

So, when AWACS calls out bandit info, how can I use that to pinpoint the bad guys?

 

Horrible example:

 

Angels 11, Pop-up group ?? bearing 63 for 23....

Posted

someone correct me if im wrong, but pop-up group means bandits were just discovered, bearing 63 means if you make your heading 63 degrees you will intercept them, and for 23, means they are 23 miles or kilometers away from you

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Posted
someone correct me if im wrong, but pop-up group means bandits were just discovered, bearing 63 means if you make your heading 63 degrees you will intercept them, and for 23, means they are 23 miles or kilometers away from you

 

and angels 11 is ether 11 thousand, or 1100... can't remember which (too much DCS and ArmA 2 lately....)

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DCS Black Shark, Falcon 4.0, X-Plane 9, Steel Beasts Pro PE, IL-2 1946, ArmA 2, FSX, Rise of Flight, EECH, Harpoon 3 ANW, CSP

Posted (edited)

When the AWACS gives you info about enemy aircraft it is in a BRAA format -

 

Bearing(with North as 0°),

Range (in Nm or Km depending on US or Russian jet you are flying),

Altitude(Low, Medium, High),

Aspect (Hot - coming at you, Cold - away from you, merged - within 5 Nm, Flanking - flying parallel to you).

 

EXAMPLE

Enfield 11, Olympus - Bandits bearing 155 for 127, Angels medium, Hot

 

Enfield 11 - that's your radio callsign

Olympus - that the AWACS radio callsign

155 - that the bearing of the bandit(s)

127 that's how far away it/they are

medium - bandit(s) at medium height...

Hot - ...and coming at you.

 

The AWACS always seems to say "Bandits" whether there is one or more than one, so dont be fooled by that.

 

If a brand new threat appears on the AWACS controller's scope, a flight just taking off for example, a 'POP UP GROUP' call with BRAA information is given automatically.

 

 

When a target is within approx 50Nm (Western AWACS) or approx 90Km (Russian AWACS) then a call will be given automatically to warn you.

 

You can initiate a response from AWACS too.

Press the 'BACKSLASH' key followed by the 'F5' and 'F1' keys to get information on your nearest threat. Note it is nearest, not the most dangerous! A toothless enemy transport might be the nearest (and some mission designers use this Lockon limitation and will deliberately place one in a mission to confuse the issue).

 

If the AWACS controller detects no threats, a 'CLEAN' response is given.

 

To use the AWACS to Identify an Unknown Aircraft:

1. Lock up a target aircraft into STT lock or bugged in TWS..

2. Press the 'BACKSLASH' key followed by the 'F5' and 'F4' keys to have the AWACS controller,

'DECLARE'. AWACS will respond with either 'FRIENDLY' or 'HOSTILE'.

 

You can also ask the AWACS to give you a vector to a tanker (if one is in the mission), or a vector home to base.

Edited by Brit_Radar_Dude

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