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Posted (edited)

Version 1.2.4

  • Which file do I need to access to change my head swivel and head look-up capability. I'd like to swivel right and left 180 maybe 190 degrees and look-up 90-120 degrees. I don't want to rotate 360 degrees.

  • As well which lines do I need to change in the file for the MIG29s.

Thank you.

Edited by fitness88
Posted

DCSWorld/Config/view/server.lua

 

ViewSettings["MiG-29S"] = {

Cockpit = {

[1] = {-- player slot 1

CockpitLocalPoint = {4.920000,1.350000,0.000000},

CameraViewAngleLimits = {20.000000,120.000000},

CameraAngleRestriction = {true,60.000000,0.400000},

CameraAngleLimits = {140.000000,-75.000000,90.000000},

EyePoint = {0.000000,0.000000,0.000000},

limits_6DOF = {x = {0.000000,0.000000},y ={0.000000,0.000000},z = {0.000000,0.000000},roll = 0.000000},

},

 

Twist head, rotate up, change to suit.

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
DCSWorld/Config/view/server.lua

 

ViewSettings["MiG-29S"] = {

Cockpit = {

[1] = {-- player slot 1

CockpitLocalPoint = {4.920000,1.350000,0.000000},

CameraViewAngleLimits = {20.000000,120.000000},

CameraAngleRestriction = {true,60.000000,0.400000},

CameraAngleLimits = {140.000000,-75.000000,90.000000},

EyePoint = {0.000000,0.000000,0.000000},

limits_6DOF = {x = {0.000000,0.000000},y ={0.000000,0.000000},z = {0.000000,0.000000},roll = 0.000000},

},

 

Twist head, rotate up, change to suit.

 

 

Frostie:

This is what my file looks like:

 

ViewSettings["MiG-29S"] = {

Cockpit = {

[1] = {-- player slot 1

CockpitLocalPoint = {4.920000,1.350000,0.000000},

CameraViewAngleLimits = {20.000000,120.000000},

CameraAngleRestriction = {true,60.000000,0.400000},

CameraAngleLimits = {140.000000,-75.000000,90.000000},

EyePoint = {0.000000,0.000000,0.000000},

limits_6DOF = {x = {0.000000,0.000000},y ={0.000000,0.000000},z = {0.000000,0.000000},roll = 0.000000},

},

Are you saying that the 90.000000 is what I have to increase for head swivel and 60.000000 is what I have to adjust for head look-up?

If I change true to false what will that do?

Posted

Try this:

CameraAngleRestriction = {true,120.000000,0.400000},

CameraAngleLimits = {140.000000,-75.000000,130.000000},

 

If you change it to false you will have no restriction, this gives an awkward 540 deg rotation as in the F-15 and A-10C. You may prefer this method.

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted (edited)
Try this:

CameraAngleRestriction = {true,120.000000,0.400000},

CameraAngleLimits = {140.000000,-75.000000,130.000000},

 

If you change it to false you will have no restriction, this gives an awkward 540 deg rotation as in the F-15 and A-10C. You may prefer this method.

 

Hi Frostie,

 

There is absolutely no need to mess with game lua or cfg files to fix this problem for any 6DOF aircraft! All you must do is to fix this problem in controls section of game options, dig deeper into TIR axis.

Leave no restrictions whatsoever (do not edit any files).

To fix 540 deg rotation ration in DCS to 360 deg rotation in TIR software, you do by resizing amount of travel from 100 to 64 in DCS axis.

Here's an example for Yaw Axis. I use same on other rotating axis since all have wrong DCS 540:360 TIR degree ratio by default install. I find this a a bug, because TIR should be plug & play and corresponding 1:1 to what your head looks at in software to what your head sees in-game DCS with default axis settings (value of 100, instead of 64 that fixes it).

This applies to all 6DOF planes.

 

PS. By theory value 66 fixes wrong 540:360 ratio, but actually 64 works better imho for checking your six.

yaw.png.839469680891ec90e6141c32431056a4.png

Edited by Shaman

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

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