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Activation Problem


sc1949

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Activated OK with serial number off manual.

 

BUT didn't show hardware code as in manual, then use desktop icon, get launcher.exe has stopped working, windows checks to see....

 

Tried using launcher.exe directly from Ka-50/bin/stable but says cannot open blackshark/blackshark.lua and this is there.

 

How do I get this going?

 

This is the target info I get in properties of the desktop singleplayer icon

 

"C:\Program Files (x86)\Eagle Dynamics\Ka-50\bin\stable\Launcher.exe" --console

 

Btw, I have the boxed edition on cd, and not the downloaded version, so I don't know if something is different.

 

The manual has 9 pages on Activation, and 7 pages on Deactivation, and this helps anti-piracy? I just want to play the game I paid for, not spend days sorting them out first, or is that too unreasonable to ask for?


Edited by sc1949
additional info added
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When calling launcher.exe you need to have both the console command and the "start in" section correctly. Calling launcher.exe directly will not allow it to operate in the correct folder structure, which will cause it to be unable to reach setup files that it needs.

 

Use the icon, or start menu.

 

If the problem persists, verify if you have any error.log or errors.log files in the Temp folder within the Black Shark install directory. If so, paste their contents. I suspect that this is a problem with your graphics card (ATI?) or a peripheral (such as the Microsoft Sidewinder Mouse or Saitek G15 keyboard). There are a selection of possible fixes for that in the problems and bugs section, but to know if that's what's happening I'd have to see the log files first.

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Hi,

Have checked the Temp folder in Game folder, and it's empty. Have tried using the icon on the desktop, but just get the windows message about Launcher.exe has failed, and the "will check for solution and get back to you...", same with the Start menu icon.

 

When I first tried the activation, it accepted my serial number, but it didn't generate the hardware code, so that blocks me doing the alternate ways of activation.

 

My graphics card is an ATI 4870, and the G15 keyboard is completely normal, IE no macros etc set up, and it works perfectly with COD4, il2, Far Cry 2 and a heap of other games I've tried.

 

Has that hardware code generated at your end, and if so could that be sent to me. Don't know what else I can do, Thanks for your help, hope we can sort this out.

 

.

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Joey45, I got DCSMAX, ran it, it came up properly, clicked solo play, got "Launcher.exe has stopped working, and the problem caused the program to stop working correctly. Windows will ETC....", so still can't use this game.

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HOLD the bus!!

 

Joey45, just tried again, but this time got DCSMAX to load a mission in the slot provided and it has started, so thanks for your help, and the link to DCSMAX. Now I'm off to try this out.

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Still slight problem,

 

Had some trouble with activation, as per this thread, http://forums.eagle.ru/showthread.php?p=705361&posted=1#post705361 , got game to load with missions but only in a window, so then read manual.pdf and noticed I was supposed to get a menu screen to chage Options, missions, campaigns etc., but can't get it to show.

 

Any idea how to get this Menu Screen working? Thanks in advance.

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When calling launcher.exe you need to have both the console command and the "start in" section correctly. Calling launcher.exe directly will not allow it to operate in the correct folder structure, which will cause it to be unable to reach setup files that it needs.

 

Use the icon, or start menu.

 

If the problem persists, verify if you have any error.log or errors.log files in the Temp folder within the Black Shark install directory. If so, paste their contents. I suspect that this is a problem with your graphics card (ATI?) or a peripheral (such as the Microsoft Sidewinder Mouse or Saitek G15 keyboard). There are a selection of possible fixes for that in the problems and bugs section, but to know if that's what's happening I'd have to see the log files first.

 

Now that DCSMAX was able to start game, although only in windowed mode, as I don't get the Menu screen yet, I re-checked the Temp folder, and found a fair few files in there now, such as CockpitCommandLog, inputscript, error, debrief, errors, NewInputDevices, newinputlog, NewInputStart, obj_arrays,System, Voice and voiceText, also 5 network files with some numbers. Are these any help to see what's going on here? Thanks for your help.

 

.

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Contents of System log file

 

SoundManager: Starting...

SoundManager: DirectSoundEnumerate

DXMixer Primary Sound Driver : Starting...

DXMixer Primary Sound Driver : Start succeeded

DXMixer Speakers (Realtek High Definition Audio) : Starting...

DXMixer Speakers (Realtek High Definition Audio) : Start succeeded

DXMixer Digital Output Device (HDMI) (2- High Definition Audio Device) : Starting...

DXMixer Digital Output Device (HDMI) (2- High Definition Audio Device) : Start succeeded

DXMixer Realtek Digital Output (Realtek High Definition Audio) : Starting...

DXMixer Realtek Digital Output (Realtek High Definition Audio) : Start succeeded

SoundManager: DirectSoundCaptureEnumerate

DXCapturer Primary Sound Capture Driver : Starting...

DXCapturer Primary Sound Capture Driver : Start succeeded

DXCapturer Realtek Digital Input (Realtek High Definition Audio) : Starting...

DXCapturer Realtek Digital Input (Realtek High Definition Audio) : Start succeeded

SoundManager: Start succeeded

Sound Card Information:

100 Minimum sample rate specifications that are supported by this device's hardware secondary sound buffers.

200000 Maximum sample rate specifications that are supported by this device's hardware secondary sound buffers.

1 Number of buffers that can be mixed in hardware. This member can be less than the sum of dwMaxHwMixingStaticBuffers and dwMaxHwMixingStreamingBuffers. Resource tradeoffs frequently occur.

1 Maximum number of static buffers.

1 Maximum number of streaming sound buffers.

0 Number of unallocated buffers. On WDM drivers, this includes dwFreeHw3DAllBuffers.

0 Number of unallocated static buffers.

0 Number of unallocated streaming buffers.

 

Loading error: bleeper is zero - class wHumanHel

Creating error: bleeper is zero - WarningTone1

Creating error: bleeper is zero - A10_AutopilotEngage

Creating error: bleeper is zero - A10_StallWarnSteady

Creating error: bleeper is zero - A10_StallWarnChopped

Loading error: bleeper is zero - class wHumanHel

Loading error: bleeper is zero - class wHumanHel

Loading error: bleeper is zero - class wHumanHel

Loading error: bleeper is zero - class wHumanHel

ObjectSounder-Play() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

Loading error: bleeper is zero - class wHumanHel

Creating error: bleeper is zero - WarningTone1

Creating error: bleeper is zero - A10_AutopilotEngage

Creating error: bleeper is zero - A10_StallWarnSteady

Creating error: bleeper is zero - A10_StallWarnChopped

Loading error: bleeper is zero - class wHumanHel

Loading error: bleeper is zero - class wHumanHel

Loading error: bleeper is zero - class wHumanHel

Loading error: bleeper is zero - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Play() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Play() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Play() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class woAIHelicopter

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Play() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

ObjectSounder-Stop() error: bleeper zero pointer - class wHumanHel

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class woAIHelicopter

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

Unloading error: bleeper is zero - class wHumanHel

SoundManager: Finishing...

DXMixer Primary Sound Driver : Finishing...

DXMixer Primary Sound Driver : Finish succeeded

DXMixer Speakers (Realtek High Definition Audio) : Finishing...

DXMixer Speakers (Realtek High Definition Audio) : Finish succeeded

DXMixer Digital Output Device (HDMI) (2- High Definition Audio Device) : Finishing...

DXMixer Digital Output Device (HDMI) (2- High Definition Audio Device) : Finish succeeded

DXMixer Realtek Digital Output (Realtek High Definition Audio) : Finishing...

DXMixer Realtek Digital Output (Realtek High Definition Audio) : Finish succeeded

DXCapturer Primary Sound Capture Driver : Finishing...

DXCapturer Primary Sound Capture Driver : Finish succeeded

DXCapturer Realtek Digital Input (Realtek High Definition Audio) : Finishing...

DXCapturer Realtek Digital Input (Realtek High Definition Audio) : Finish succeeded

SoundManager: Finish succeeded

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Contents of Error log file

 

Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory

17/06/2009 12:58 V808201900

World::LoadPlugins: Loaded plugin module CockpitBase.dll

Dispatcher: initial random seed = 7495558

Dispatcher: apply random seed = 7495558

Cosmos: Mission date assigned - Year:2009, Month:6, Day:1

loaded from mission Scripts/World/GPS_GNSS.lua

Map objects for beacon site Потийский NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created.

Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created.

Map objects for beacon site Батумский NOT FOUND! Ojbects created.

Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created.

Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created.

Map objects for beacon site Ялта NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created.

Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created.

ComplexTask::open_state(). Precached tasks data loading.

ComplexTask::load_task_data(). "Follow_Line" task data loaded.

ComplexTask::load_task_data(). "Follow_Vector" task data loaded.

ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.

ComplexTask::load_task_data(). "Approach" task data loaded.

ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.

ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.

ComplexTask::load_task_data(). "Level_Bombing" task data loaded.

ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.

ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.

ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.

WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom"

WARNING: multiple connectors "RED_BEACON" in model "KA-50"

WARNING: multiple connectors "Gun_point" in model "KA-50"

WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"

WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"

WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"

WARNING: multiple connectors "RED_BEACON" in model "KA-50"

WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"

WARNING: multiple connectors "RED_LIGHT" in model "KA-50"

WARNING: multiple connectors "Gun_point" in model "KA-50"

WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"

WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"

WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"

WARNING: multiple connectors "RED_BEACON" in model "KA-50"

WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"

WARNING: multiple connectors "RED_LIGHT" in model "KA-50"

WARNING: multiple connectors "Gun_point" in model "KA-50"

WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"

WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"

EagleFM initialize time .. 988.585980

Chunk is not present: ABRIS/Options.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua

Chunk is not present: ABRIS/Loader/NAVIGATION.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua

Chunk is not present: ABRIS/Loader/ROUTES.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua

Chunk is not present: ABRIS/Loader/ADDITIONAL.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua

ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua

Cockpit::avDevice::link_all: no such device in hash - 'MRP'

Cockpit::avDevice::link_all: no such device in hash - 'MRP'

Cockpit::avDevice::link_all: no such device in hash - 'MRP'

loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua

Cockpit: ccArcade_template_buffer . Specific element 6 not implemented, map may be incorrect

Cockpit: ccClickable.cpp. Custom data unavailable

cockpit initialize time .. 6929.195261

loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua

cockpit post initialize ..63.916084

sound file not found Sounds/EnglishVersion/RF/ALMAZ/BOARD

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_20_begin

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_5_end

sound file not found Sounds/EnglishVersion/RF/ALMAZ/BOARD

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_20_begin

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_5_end

sound file not found Sounds/EnglishVersion/RF/ALMAZ/BOARD

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_20_begin

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_5_end

sound file not found Sounds/EnglishVersion/RF/ALMAZ/BOARD

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_20_begin

sound file not found Sounds/EnglishVersion/RF/ALMAZ/NUM_5_end

cockpit sounder deleted

EagleFM initialize time .. 995.666139

Chunk is not present: ABRIS/Options.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua

Chunk is not present: ABRIS/Loader/NAVIGATION.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua

Chunk is not present: ABRIS/Loader/ROUTES.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua

Chunk is not present: ABRIS/Loader/ADDITIONAL.lua

ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua

ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua

Cockpit::avDevice::link_all: no such device in hash - 'MRP'

Cockpit::avDevice::link_all: no such device in hash - 'MRP'

Cockpit::avDevice::link_all: no such device in hash - 'MRP'

loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua

Cockpit: ccArcade_template_buffer . Specific element 6 not implemented, map may be incorrect

Cockpit: ccClickable.cpp. Custom data unavailable

cockpit initialize time .. 7538.020614

loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua

cockpit post initialize ..39.746951

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Contents NewInputDevices log

 

Mouse

Keyboard

Top Gun Afterburner {B8837920-D737-11dd-8001-444553540000}

Logitech Dual Action {B8843C70-D737-11dd-8002-444553540000}

CH Pro Pedals USB {F9DE4430-2DB4-11de-8003-444553540000}

CH Fighterstick USB {F9DE6B40-2DB4-11de-8004-444553540000}

TrackIR

 

 

There are others there, but these seemed appropriate, tried loading in one post, but it was too big for reply system.

 

This is sort of flyable as is but without Options, it makes it hard to set up my system properly, so hope this helps. Thanks in advance.

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Tried Deactivation/Reactivation, but still no joy here

 

Went ahead and tried fixing this, so deactivation was carried out successfully, and was given a code number for reactivation.

 

Deactivation code == xxxx-xxxxxx

 

Added this to serial number, with colon in between to reactivate.

 

xx-xxxxxx-xxxxxx-xxxxxx-xxxxxx:xxxx-xxxxxx

 

Reactivated with the above (xx substitute real codes), said was successful, still no hardware code given. Tried to use game using desktop icon, get launcher.exe has stopped working, windows checks for solution, will get back to you...etc.

 

Also tried with DCSMAX, no mission selected, get launcher.exe has stopped working, windows checks for solution, will get back to you...etc.

 

So now tried activating twice, deactivating between tries as manual states, but got nowhere.

 

What can I do now? Only have so much time in which to return to EBGames (where I purchased it) if I can't get this going properly, but from what I've seen in "windowed" game I'd rather it be a "Keeper", but it's no good as is, especially as I can't access OPTIONS menu.

 

Also because of no hardware code, can't do the starforce activation, as that code is required.

 

Getting very confusing now, would appreciate a fix, PLEASE.

 

Thanks for your help.

 

..

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When you deactivated the game, did you uninstall it from the Hard Drive rebooted then reinstalled the game?

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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When you deactivated the game, did you uninstall it from the Hard Drive rebooted then reinstalled the game?

 

No, joey45, I just Deactivated and then reactivated, as I had no idea what was going to work anyway, . Should I have done it that way, will cost another activation/reactivation now,too.

 

Thanks for your help.

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This is getting ridiculous now

 

Just now have deactivated again, uninstalled from hard drive, rebooted computer, reinstalled and reactivated again, using the correct numbers generated by the deactivation process. Then tried runnuing the game from single player icon on desktop, and still get "LAUNCHER.exe has stopped working, windows will check for a solution....etc"

 

Tried running it with DCSMAX as suggested, got the "LAUNCHER.exe has stopped working, windows will check for a solution....etc" when you don't use a mission, but it starts in a window when you include a mission to fly.

 

Could one of the ED team PLEASE have a look at this and tell me what is going on here, preferably with a solutionto resolve this issue.

 

Thanks in advance for any help given.

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