Dun_Aenghus Posted April 20, 2018 Share Posted April 20, 2018 Just adding in here that on a mission to intercept SU-24s, I needed hits from two AIM-120Cs and a Sidewinder to bring down just one of them. Used pretty much all of my weapons to destroy two enemy aircraft. The damage model needs some tweaking for definite...as was seen when the Turkish shot down the Russian SU-24 and the Hornet downed the Syrian sukhoi in real life, a single AIM-120 hit should be enough. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
GGTharos Posted April 20, 2018 Share Posted April 20, 2018 Yep I have the same issue with Su-24s. BTW in RL that was a 9X, the 120 was a Su-22. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
jackmckay Posted April 21, 2018 Share Posted April 21, 2018 warhead weights roughly: R60 - 3kg R60M - 3.5kg R73 - 7.4kg R27T - 39kg R27R - 39kg K13 - 7.4kg AIM9 variants B/E/J - 4.5kg M/L-9.4kg D/G/H/X - 11kg AIM120 A/B - 22.7kg AIM120 C - 18.1 kg Knocking down Su24 that weights 22T empty vs missile warheads above? And then F15 (12T empty) or Su27 (16T)..etc. Quote: "In total 452 Sidewinders were fired during the Vietnam War, resulting in a kill probability of 0.18" Link to comment Share on other sites More sharing options...
GGTharos Posted April 21, 2018 Share Posted April 21, 2018 warhead weights roughly: R60 - 3kg R60M - 3.5kg R73 - 7.4kg R27T - 39kg R27R - 39kg K13 - 7.4kg AIM9 variants B/E/J - 4.5kg M/L-9.4kg D/G/H/X - 11kg AIM120 A/B - 22.7kg AIM120 C - 18.1 kg Knocking down Su24 that weights 22T empty vs missile warheads above? And then F15 (12T empty) or Su27 (16T)..etc. So ... ? Are we talking RL or in game? Quote: "In total 452 Sidewinders were fired during the Vietnam War, resulting in a kill probability of 0.18" Who cares? Our missiles are several generations newer. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
jackmckay Posted April 21, 2018 Share Posted April 21, 2018 So ... ? Are we talking RL or in game? Who cares? Our missiles are several generations newer. Well, if DCS is Simulator then it should simulate RL, right? Also names of everything in game are real, so warhead blast energy should be real too. Dcs is not acecombat with imaginary rl modified names of items or i'm wrong about that 'simulator' thing? Regarding aim9, it still misses, x has current PK of 0. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
GGTharos Posted April 21, 2018 Share Posted April 21, 2018 So just word salad? Ok. Well, if DCS is Simulator then it should simulate RL, right? Also names of everything in game are real, so warhead blast energy should be real too. Dcs is not acecombat with imaginary rl modified names of items or i'm wrong about that 'simulator' thing? Regarding aim9, it still misses, x has current PK of 0. 0.5. 9L/M is 0.3-0.8 depending on which fight. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
jackmckay Posted April 21, 2018 Share Posted April 21, 2018 Well, it's salad but atleast I can speak and write your language. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
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