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Posted (edited)

This is an awesome resource! A complete guide on how to make 3D (mainly aircraft) models using freeware software (Blender, GIMP and Inkscape). Even though it's in Polish it's so well supplemented with images, 3D models, textures and all the other source files used by the author that in my opinion non-Polish speakers will find it useful as well.

 

The cover features the 3D model development of which this eBook documents

 

wm-l.jpg

 

back-l.jpg

 

http://samoloty.wjaworski.pl/wm-000_p.xml (website available in Polish and English)

 

The book was published on CreativeCommons license http://creativecommons.org/

512px-CC-logo.svg.png

Edited by Bucic
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Posted

Very cool. Tactics have to change when you're making a model for use in a simulator/game obviously, but there aren't enough resources like this to be picky. This wouldn't be a bad way to learn.

Posted
Very cool. Tactics have to change when you're making a model for use in a simulator/game obviously, but there aren't enough resources like this to be picky. This wouldn't be a bad way to learn.

I was always curious about how the hell it is possible that a modeler ends up with the desired polycount. I'll learn about that when I'm done with modeling level limited to cubes, spheres and that generic monkey head in Blender. Who knows, maybe that book covers the topic...

 

I need to learn Polish.

Lesson 1: It's bu*t that it's the hardest language to learn. It's exactly as hard as any Slavic language (roughly) and IMO easier than Russian due to normal :P letters.

 

Lesson 2: Leave fancy grammar for later

;)

 

Given that the book is released under CC I'd search for the source version. It would allow a foreigner to drop it into some translator. Of course a similar book in English would be great.

 

 

I don't know who the author is. I wonder if a real Blender savvy could point out some major flaws of the book. Currently I'm doing Unit 1 of the Wikibooks Blender 3D: Noob to Pro. A very professional approach to learning (http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Unit_1:_Knowing_Before_Making). Two things I've learned so far:

  1. You waste your time if you don't take notes.
  2. You waste your time if you don't read the book with the Blender opened in background, doing what the book tells you to do.

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