ALDEGA Posted November 19, 2012 Posted November 19, 2012 This is a long standing issue. AI aircraft still don't seem to be affected by damage in any way when landing. For example, when the landing gear is completely destroyed, AI aircraft will land on "invisible" wheels as if nothing ever happened and merrily taxi to the HAS ... :doh: The same goes for other damage, such as elevator, rudder, ailerons etc., it doesn't do a thing for AI units. It's quite an immersion killer ... Moreover, when you damage an (AI) aircraft to the point where it cannot properly land, and crashes while trying to, you should get the credits for the "kill" ... I'm pretty sure IL-2 did this properly ... :smartass:
aap_flanker Posted November 25, 2012 Posted November 25, 2012 same here but with su-25a... Intel i5 11700F + H80 | 4x4GB 3200mhz RAM | AORUS ELITE B560M | Samsung 850 PRO SSD 256gb| KINGSTON SA400 480GB SSD | WD 500GB | Gigabyte GTX 1070 8GB | Antec 1200 PSU | Thrustmaster Warthog HOTAS and homemade panels and rudder pedals | 24" Samsung T24C550 @60Hz 2ms | Opentrack 3 led clip
Druid_ Posted November 25, 2012 Posted November 25, 2012 Thanks for reporting this, haven't seen it myself. As this is quite hard to reproduce, I would appreciate it if you could attach a .trk file please. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
ALDEGA Posted November 25, 2012 Author Posted November 25, 2012 Here you go ...AI-landing-with-damage.trk
Dave317 Posted November 25, 2012 Posted November 25, 2012 It's been there for quite a while. Look at the date i posted this. http://forums.eagle.ru/showthread.php?t=82038
Druid_ Posted November 25, 2012 Posted November 25, 2012 Here you go ... thanks i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
ALDEGA Posted November 26, 2012 Author Posted November 26, 2012 FYI: the same issue applies when damage is incurred when aircraft are on the ground. There is visual damage, but no corresponding change in "behavior" of AI units. Looks like the "ground part" of the AI FM doesn't model damage. --> http://forums.eagle.ru/showthread.php?t=79278
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