BS_Fighter Posted February 21, 2014 Posted February 21, 2014 How can I remove/disable the collision of a new 3D model (static) so that it passes close from AI. "User Box" dummy far below the object does not help unfortunately. AI Planes always stops near the object. Who can help to disable object collision?
jib Posted February 21, 2014 Posted February 21, 2014 (edited) You could try deleting the collision box in 3D max all together. But AI may have code that tell them to stop before hitting an object where it will cause a collision detection or not , i which case you might have to find some sort of setting that tells AI to ignore the object completely, if such a setting even exists. Edit: You could look into adding this model as a type of tree because as we all know trees are not collide-able. not sure how you would do that his might be a start:http://forums.eagle.ru/showthread.php?t=12574 Have a look at the WIKI http://en.wiki.eagle.ru/wiki/Simulator_Scripting_Engine/DCS:_World/Part_2 might help also Look at this thread with has some notes on object size http://forums.eagle.ru/showthread.php?p=1865810 Edited February 21, 2014 by jib Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
BS_Fighter Posted February 23, 2014 Author Posted February 23, 2014 Thanks, I've tried it, everything does not help. Only one "bounding_box" far below the object helps. But that hides the object when i look up in the Cockpit. I suspect because i no longer looks towards the "bounding_box" :(.
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