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Posted

About 3 weeks ago I did a major overall to my sim and added in 3 27" Monitors. I am also running a 23" Touchscreen.

 

I have all this running using SoftTH, and all works great, expect for 1 major issue. My Target Reticle is too high in the Hud. It is almost like the HUD view itself has some sort of issue. Everything else is fine.

 

I have tried changing my snap view, the FOV, and such, and even when I lower the seat all the way down in the Sim I have the same issue.

 

Straight and level is not that big a deal, but if you go into a dive the Target Reticle pretty much disappears in the top of the HUD. I have been reading and reading and cannot find out what I need to do to fix this.

Posted
I have tried changing my snap view, the FOV, and such, and even when I lower the seat all the way down in the Sim I have the same issue.

It actually is an issue with your head/eye position and tweaking the SnapViews would be the way to go.

 

Your HUD is too high --> your eyes are too low (you look a bit upwards). So raising your head should solve this. Try experimenting with the vertical shift movement of your view when adjusting the SnapViews.

Posted
Or simply raise the seat in the game. That's what I do to alter my line of sight

 

Actually I lower the seat all the way down to adjust, but still have the same issue. I have no idea why it started doing this.

 

I have also played with snap-views, but not much help there either. It seems to me the HUD itself is off. Everything else seems fine. IDK:cry_2::cry_2:

Posted

Also, are you running TrackIr? If so try en re-center TrackIR. During start up I tilt my head slightly up and re-center to get a better view of the panels. Then when I get to the runway I re-center TrackIR this time tilting head slightly down so I get a better angle of looking up. If I forget to re-center tilting head slightly down (runway) then I get somthing similar.

Just a suggestion.

 

Cheers

Hans

Posted
As the text symbology and pitch ladder remains where they are supposed to be on the HUD combiner, it's not a head position issue. That's just where the system is drawing the reticle.

 

I agree. The problem is where the reticle is being placed. Makes it impossible to dive on anything.

 

It is also not a TrackIR issue. I have tried it without TrackIR running and still have the same issue.

 

I think some lua file needs some work, but not sure what??? Very frustrating:mad:

Posted

Now, caveat emptor - haven't flown the A-10 in a very long time so I was waiting for someone current in the machine to step in - but what happens if you load the aircraft up to 1G in a steady dive in the 1st pic? The reticle shows where the bullets will land. In the last pic, you're way nose up and the reticle accordingly shows that you are out of effective range from the spot where they will hit - they'll drop below the bottom of the HUD before they meet the ground, and the reticle is crossed out. In the first pic, you're at 0.6G and manoeuvring, possibly throwing off your aim.

Posted

2vkdvmb.jpg

 

The size of that thing tells me your entire head position is wrong. Not to mention the fact that you can see the top of the canopy bow with such a narrow FOV.

 

It can't just be that you're too low or high, but that your entire starting position is wrong, then the adjustment with the seat further throws it off.

 

Try moving the camera to resemble the above screen shot and then it should be obvious if its the HUD or your head position thats the culprit.

  • Like 1

Warning: Nothing I say is automatically correct, even if I think it is.

Posted

Well, I have tried alot of things and I am sure you are right that it has something to do with my set-up. I have made so many changes to get this 4 monitor setup with 3 for the main view and a 4th in a T-shape that is my touch screen.

 

I am attaching several set-up files. Maybe someone can figure it out. I am not so good at understanding all of the settings. Too bad it is so hard to get this stuff set every time you make a mod to the set-up.

 

Any help would be much appreciated. I have a perfect rig going, but no idea how to get this set-up just right I reckon.

HAWG-4-Eyefinity.lua

options.lua

SnapViews.lua

View.lua

Server.lua

Posted

Can't you just physically move your default snap view position using the in game controls?

 

You will find the needed key commands how to save a new default cockpit view here:

 

 

(Yes - I know how hard it is for some of you to look it up your own in the options ...)

Disable/Pause your Track-IR/Head-tracker while doing it !

 

"Num/ - RCtrl - RShift" Cockpit Camera Move Back

"Num5" Cockpit Camera Move Center

"Num2 - RCtrl - RShift" Cockpit Camera Move Down

"Num* - RCtrl - RShift" Cockpit Camera Move Forward

"Num8 - RCtrl - RShift" Cockpit Camera Move Up

"Num8" Turn Cockpit Camera Up

"Num2" Turn Cockpit Camera Down

"Num/" FOV- aka Zoom-in

"Num*" FOV+ aka Zoom-out

"NumEnter" Default FOV aka Zoom

 

Once you are satisfied , after using above key-commands,

just use following key-command to save this view as default:

 

"RAlt+Num0" Save current Cockpit view as default for this vehicle

 

Borrow from PeterP. :)

http://forums.eagle.ru/showthread.php?t=96116

Warning: Nothing I say is automatically correct, even if I think it is.

Posted

Thanks P*Funk....that was a big help. I had been trying to adjust view, but could not fig out how to move camera up and down...all I had been getting was my head moving up and down like on a swivel.

 

Much better now.

Posted

Well no joy. Something fishy....

Tonight the reticle was at the bottom of the HUD on top of the heading indicator numbers. After a few minutes into mission in moved to center. When I was diving on a target, the reticle itself actually started moving up and down inside the HUD while all else was fine....think I need to reinstall....Ugg I tread that.

Posted

Could you post a track of it? Maybe just a minute or two from an air start? If other people can/cannot replicate it when viewing your track it might help narrow down what the issue is.

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