HiJack Posted March 20, 2014 Posted March 20, 2014 Can anyone shed some light on the second parameter in description.lua? For example the F-15C. What exactly does the second parameter (number value) set? {"f15nose", 0 ,"f15_nose",true}; livery = { {"f15nose", 0 ,"f15_nose",true}; {"f15nose", 3 ,"f15_decol_EG",true}; {"f15bottom", 0 ,"f15_bottom",true}; {"f15bottom", 3 ,"f15_decol_EG",true}; {"f15centr", 0 ,"f15_centr",true}; {"f15wingl", 0 ,"f15_wing_l",true}; {"f15wingl", 3 ,"f15_decol_EG",true}; {"f15wingr", 0 ,"f15_wing_r",true}; {"f15stab", 0 ,"f15_stab_v",true}; {"f15stab", 3 ,"f15_decol_EG",true}; {"f15numbers", 0 ,"f15_numbers",true}; {"pilot_F15_patch", 0 ,"pilot_F15_patch_58_sqdn",true}; {"pilot_F15_00_body", 0 ,"pilot_f15_00_a",true}; {"f15PTB", 0 ,"f15_PTB",true}; } countries = {"USA"}
upuaut Posted March 20, 2014 Posted March 20, 2014 Hi, it defines the Maps inside the Material of the 3D-Model for Color, Specular and Reflection. 1 DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
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