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Skinwork - second parameter in description.lua??


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Posted

Can anyone shed some light on the second parameter in description.lua?

 

For example the F-15C. What exactly does the second parameter (number value) set?

{"f15nose", 0 ,"f15_nose",true};

 


livery = {
   {"f15nose", 0 ,"f15_nose",true};
   {"f15nose", 3 ,"f15_decol_EG",true};
   {"f15bottom", 0 ,"f15_bottom",true};
   {"f15bottom", 3 ,"f15_decol_EG",true};
   {"f15centr", 0 ,"f15_centr",true};
   {"f15wingl", 0 ,"f15_wing_l",true};
   {"f15wingl", 3 ,"f15_decol_EG",true};
   {"f15wingr", 0 ,"f15_wing_r",true};
   {"f15stab", 0 ,"f15_stab_v",true};
   {"f15stab", 3 ,"f15_decol_EG",true};
   {"f15numbers", 0 ,"f15_numbers",true};
   {"pilot_F15_patch", 0 ,"pilot_F15_patch_58_sqdn",true};
   {"pilot_F15_00_body", 0 ,"pilot_f15_00_a",true};
   {"f15PTB", 0 ,"f15_PTB",true};
}

countries = {"USA"}

Posted

Hi,

 

it defines the Maps inside the Material of the 3D-Model for Color, Specular and Reflection.

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