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Posted

I've been playing DCS: Flaming cliffs 3 for about a week now, and a few days back I saved a track I was specifically proud of.

 

Today I was planning on re-watching it from a few different angles and stuff. Everything went swell until I got to the actual combat. The fight resembles nothing of what actually happened (I get shot down 15 seconds in by a missle, when I know very well that I survived the engagement and made it back home).

 

Is anybody aware of whats going on here? Wasn't really sure where to post this, so I'm ready for the potential flak. :helpsmilie:

Posted

This has to do with the "special" way that games are saved.

 

DCS doesn't record state and position of every object and aircraft. Instead -AFAIK - it records the system inputs you put into the game (and presumably the seeds of any and all random number generators?). When you replay a track it essentially re-flies the entire mission, using your recorded command input as a giant mission long macro.

 

If you play back at a higher speed, you can introduce rounding and calculation errors, so that the results of your inputs are different. Suddenly your "replay self" is reacting to a situation which isn't occurring, and weird things can happen.

  • Like 1

Posted

I see.

 

I will tread more carefully when replaying my tracks in the future. (I might have been a little heavy on that acceleration button :music_whistling:)

 

Thanks a bunch!

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