Double_D Posted May 2, 2014 Posted May 2, 2014 Hello Where would I go to find " Runway " texture's...I wish to try to make a change on a runways...???:music_whistling: [TABLE][/url][sIGPIC]http://forums.eagle.ru/signaturepics/sigpic89949_15.gif[/sIGPIC][/Table] Recruiting for Aerobatic Team/Fighter Group... My Youtube channel
cichlidfan Posted May 2, 2014 Posted May 2, 2014 You might start by looking at this mod. http://www.digitalcombatsimulator.com/en/files/104763/ ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Double_D Posted May 2, 2014 Author Posted May 2, 2014 You might start by looking at this mod. http://www.digitalcombatsimulator.com/en/files/104763/ Thanks what I was hoping to do is re-create one of the runways into a dirt runway or Marden Matting... [TABLE][/url][sIGPIC]http://forums.eagle.ru/signaturepics/sigpic89949_15.gif[/sIGPIC][/Table] Recruiting for Aerobatic Team/Fighter Group... My Youtube channel
Double_D Posted May 5, 2014 Author Posted May 5, 2014 (edited) hmmmmm You might start by looking at this mod. http://www.digitalcombatsimulator.com/en/files/104763/ Hmmmm... This makes no sense..??? ---------------------------- Airfield Ground Textures v3b ---------------------------- Compatible with DCS Black Shark v1.02 and DCS A-10C v1.1.0.9 Updated 31.08.11 By toby23 ---------- To Install ---------- 1. Close DCS Black Shark and/or DCS A-10C 2. Navigate to: C:\Program Files (x86)\Eagle Dynamics\Ka-50\Bazar\TempTextures and/or C:\Program Files\Eagle Dynamics\DCS A-10C\Bazar\TempTextures I think he meant this 2. Navigate to: Your Drive:\DCS World\Bazar\Terrain 3. Copy the 5 included .bmp files from the folder '1 Runway and Parking' to these folders (The 3 files that you need to copy are called WPP.bmp, WPP-KRAY.bmp, WPP-ZALIWKA.bmp, word2.tga and wpp_numbers.tga) 4. Choose from the following five folders, one style that you like best: - 2 White Clean - 3 White Dirty - 4 Yellow Clean - 5 Yellow Dirty - 6 Bonus Pack Destroyed 5. Copy the 3 included .bmp files from this folder to the TempTextures folders mentioned above, in section 2. (The 3 files that you need to copy are called WPP-CZS.bmp, WPP-RUL.bmp and WPP-RUL-2.bmp) 6. Start the simulation ----- Notes ----- 1. File size has been kept to minimum possible for DCS Black Shark 2. Files are compatible with DCS Black Shark and DCS A-10C 3. DCS A-10C uses unique ground textures for some airfields, so you won't always see my textures 4. If anyone knows the filename for the runway numbers, please let me know 5. All artwork is unique and ©opyright Toby Rayfield 2011 6. If you like these textures, please leave me your comments or rep me, thank you. ----- Files ----- 1. WPP.bmp 2. WPP-KRAY.bmp 3. WPP-ZALIWKA.bmp 4. WPP-CZS.bmp 5. WPP-RUL.bmp 6. WPP-RUL-2.bmp 7. word2.tga 8. wpp_numbers.tga Edited May 5, 2014 by Double_D [TABLE][/url][sIGPIC]http://forums.eagle.ru/signaturepics/sigpic89949_15.gif[/sIGPIC][/Table] Recruiting for Aerobatic Team/Fighter Group... My Youtube channel
luckybob9 Posted May 7, 2014 Posted May 7, 2014 Temptextures takes priority over the main location so my guess is that the mod creator used that so it wouldent overwrite any files. Assuming my memory is correct: For airbases that have been redone since FC1 days, there should be their own .zip file containing their textures in a name that relates to the airfield. For ones that have not been redone, they share the generic runway textures with the names specified in that mod Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Double_D Posted May 8, 2014 Author Posted May 8, 2014 So can these textures in the zip files can be unzipped then after adjustments can be re-zipped and used ???? :music_whistling: Temptextures takes priority over the main location so my guess is that the mod creator used that so it wouldent overwrite any files. Assuming my memory is correct: For airbases that have been redone since FC1 days, there should be their own .zip file containing their textures in a name that relates to the airfield. For ones that have not been redone, they share the generic runway textures with the names specified in that mod [TABLE][/url][sIGPIC]http://forums.eagle.ru/signaturepics/sigpic89949_15.gif[/sIGPIC][/Table] Recruiting for Aerobatic Team/Fighter Group... My Youtube channel
cichlidfan Posted May 8, 2014 Posted May 8, 2014 So can these textures in the zip files can be unzipped then after adjustments can be re-zipped and used ???? :music_whistling: Yes, but, actually, they don't need to be in back in the zip files at all. If you put a folder with the same name as the zip in the same location. The files in the folder will be used before the files in the zip file. I install mods this way. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Double_D Posted May 8, 2014 Author Posted May 8, 2014 Ahhhh..thank you Sir..that is a great insight..will do it that way then..much easier..cheers...:thumbup: Yes, but, actually, they don't need to be in back in the zip files at all. If you put a folder with the same name as the zip in the same location. The files in the folder will be used before the files in the zip file. I install mods this way. [TABLE][/url][sIGPIC]http://forums.eagle.ru/signaturepics/sigpic89949_15.gif[/sIGPIC][/Table] Recruiting for Aerobatic Team/Fighter Group... My Youtube channel
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