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Posted

With most of us with the A10 wingman getting then to attack is a pain in the@#$^%%%. But what I find funny is if you jump in to the KA50 or SU25t and command an attack THEY DO IT. They dont fly to the target and say (contact air defence) turn around got back to the target and attack only one at a time.

Has any one tried applying the script from the SU25t to the A10 as for engaging targets. It would be nice to have a quick start mission that was designed for 20 minutes not last 1 1/2 hours because the wingman take for ever to attack.

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Posted

There is no such script, afaik. The AI is and knows and behaves always the same - the only difference can only be the parameters/capabilities of the aircraft and of the ordnance.

 

Maybe you can post two tracks - for comparisation? The same attack run, same target, similar weapon, just different aircrafts?

Posted

Here are two quick start missions. They are the A10-C Georgian Foothills mission moved to a different area. One for A10 and SU25t

This will happen to me every time. Take out the first 2 trucks and head to WP 2 tell you wingman to engage AAA Before he spots them. The A10 will fly to the target spot the target then turn around fly away and attack only one target at a time.

Do the same with the SU25t and it will engage with no problem.

This is also the same at WP 3.

 

DCS Change Log 1.2.3

 

  • A-10C. Wingman will now engage target at Player's SPI if A.I. is not aware of/in range of the target.:huh::shocking:

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Posted

The A10 and Su 25t skins are not default. I missed the track. Ill make one tonight

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Posted

I do.

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Posted

Interesting I never noticed it that way.

 

Do you think the second AA Unit is painting him? causing him to pull off? you could check this in the trk. file, or someone could. or have you?

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Posted

Here is a track. At WP 2 I attack a truck. As Im heading to WP 3 tell wingman to engage AAA this time he does. And takes out both AAA in one pass. SOOO here we go to WP 4. Wingman given command to engage AAA. He flys to WP 4 calls AAA then leaves to turn around to engage only one AAA. Then he will have to be told to engage AAA again. At WP 4 is what happens to me 90% of the time. To me AI is not working correctly. This not only happens to AAA but tanks also. It make a mission or quick start to long and frustrating.

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