Rapier-VCG- Posted June 8, 2014 Posted June 8, 2014 What is the best way to remove a unit once it has landed, something you can add as a waypoint trigger with a timer?
piXel496 Posted June 8, 2014 Posted June 8, 2014 In general, something like? if not Unit.inAir(unitObject) then unitObject:destroy() end . old stuff I made
ENO Posted June 8, 2014 Posted June 8, 2014 You can deactivate the unit when it goes below a certain speed. If it's doing a ramp start, however, you may need for the aircraft to set a flag off when the aircraft leaves a zone and make that flag an additional condition to the "unit speed lower than 1" (for example). So it would just a be a "once / unit speed lower than - flag x true / deactivate unit. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
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