Tvol Posted July 16, 2014 Posted July 16, 2014 Short story: I'm away from home and can't play DCS, so I decided to take some time to make the checklists and references that I wanted for FC3. (I might get around to making purty-fied checklists for the other planes at some point but for now limiting myself to FC3 makes things more manageable.) Anyway, while I was writing it all out, I realized that I'm still pretty confused when it comes to AWACS calls. Here's what I have written in the references for the F-15C, regarding AWACS (the formatting is kinda messed-up on the forums but this should be close-ish): FORMAT: Your Callsign AWACS Callsign “BRAA”: bearing of bandit or contact from you range of bandit or contact from you in nautical miles [*]——OR—— [*]“bulls” / “bullseye”: bearing of bandit or contact from bullseye range of bandit or contact from bullseye in nautical miles [*]altitude of bandit or contact in feet [*]aspect: hot (head-on), flanking (side-on), cold (tail-on) EXAMPLE: Uzi 1-1, Magic, contact bulls 050 for 40, at 25,000, hot This announces a contact at 50 degrees from bullseye, 40nm away, at 25,000 feet, heading toward you. EXAMPLE: Uzi 1-1, Magic, BRAA, 150 for 35, at 20,000, cold This announces a contact at 150 degrees from you, 35nm away, at 20,000 feet, heading away from you. “Pop-up group”: Means that the contact(s) has/have just appeared on radar; they are new. ------------------- Is it right? Close to right? Did I horribly screw-up somewhere or miss something? Also, I'm assuming at this point that for Russian planes the calls are similar, but callsigns are different (e.g. "301"), and all measurements are in metric. Are there any other differences?
VTJS17_Fire Posted July 16, 2014 Posted July 16, 2014 You're right! Apart from the fact, that the ingame AWACS calls lacks from real calls, you got it. :) In real life, "pop-up group" means a new contact within 40NM of you. If the in the game as is, I don't know. regards, Fire PS: ... and the brevity "bullseye" is IRL never abbreviated with "bulls", even if you can hear that in some videos on YT. Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
Aginor Posted July 16, 2014 Posted July 16, 2014 Well, let's say it SHOULD not, sometimes real soldiers just don't do exactly what the books say. :D DCSW weapons cheat sheet speed cheat sheet
Serp Supreme Posted July 19, 2014 Posted July 19, 2014 Should throw in, if you lock up a target and ask the AWACS to declare, you can get identification from AWACS on if the target is friendly or hostile. This post is protected by a pilot who has a serious lack of negotiating skills, but is absolute hell in a dogfight. If you do not belong here, please leave. You have now been properly negotiated with. MiG-29S Instant Action Mission Fix Come check out and add to my list of all landmarks in DCS World! ^that works now
Recommended Posts