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Posted

Hey guys, I am currently working on a some what dynamic coop mission for a group of guys I fly with. I have it set up to depending how many players are in the mission will determine how many aircraft spawn in. In the beginning I have bombers flying to the airfield. There are currently 6 player slots, each slot will spawn 2 bombers once they fly into a certain trigger. Now, my problem is when testing this is that all the bombers spawn in before anyone reaches that trigger. Any ideas on how to fix this?

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Posted

From the looks of it those trigger zones are quite small, so it is possible the players are simply not in a precise enough for the trigger to execute OR the players enter and exit the zone quicker than the trigger is checked. Which is once a second. Try making the trigger zones a bit bigger to see if that helps it.

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Posted

create a trigger zone on your target then:

 

ONCE-> munition in zone ->EXPLOSION in zone (name of your zone, big boom size)

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