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Posted

The rudder animation for the F-86 is reversed (left pedal => rudder to the right, which is incorrect) for AI aircraft.

 

The same animation is correct for player-controlled aircraft (left pedal => rudder to the left)

 

I've haven't been able to check for client-controlled aircraft.

 

This is most easy to see with taxiing aircraft (BTW the NWS animation is always correct).

 

++

Az'

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Posted

I can confirm this happens with AI planes, and that the animation is correct for client controlled planes.

RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5

Posted

its reported (bug#27143)

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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