Azrayen Posted July 26, 2014 Posted July 26, 2014 The rudder animation for the F-86 is reversed (left pedal => rudder to the right, which is incorrect) for AI aircraft. The same animation is correct for player-controlled aircraft (left pedal => rudder to the left) I've haven't been able to check for client-controlled aircraft. This is most easy to see with taxiing aircraft (BTW the NWS animation is always correct). ++ Az'
Sceptre Posted July 26, 2014 Posted July 26, 2014 I can confirm this happens with AI planes, and that the animation is correct for client controlled planes. RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
Azrayen Posted July 26, 2014 Author Posted July 26, 2014 Thanks Sceptre. And sorry mods for not posting into BST room.
Kuky Posted July 27, 2014 Posted July 27, 2014 its reported (bug#27143) PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Sceptre Posted July 27, 2014 Posted July 27, 2014 Thanks RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
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