wingshigh.g Posted August 24, 2014 Posted August 24, 2014 (edited) Hi, I have a problem with the taxi turning radius. I have found the turning radius while taxiing is a lot bigger than FC2. I could do tight turns in FC2 but I could barely keep the F-15 on the pavement in FC3 due to the big turning radius. My combat pedals setup is default. Is there a change in this in FC3? Is there a special setup I missed? Thanks in advance for help. Edit: I just realized that maybe I should have put this into the input/output forum, sorry. Edited August 24, 2014 by wingshigh.g may be posted in the wrong forum
cichlidfan Posted August 24, 2014 Posted August 24, 2014 Ground handling changed at the same time as the flight model was upgraded, which was fairly recently though I don't recall which version of DCS World it came with. EDIT: You didn't miss anything special in the setup but you do need to be using the NWS button and holding it when trying to turn. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
winchesterdelta1 Posted August 24, 2014 Posted August 24, 2014 There is a extra button for wheel steering that lets you make tighter turns. I think it's left CTRL or left SHIFT + S. But i'm not sure. Go in close, and when you think you are too close, go in closer.
NeilWillis Posted August 24, 2014 Posted August 24, 2014 NWS button on the HOTAS Warthog joystick too.
wingshigh.g Posted August 24, 2014 Author Posted August 24, 2014 Thanks everyone. I forgot about the NWS. Tried it, works. Thanks.
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