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Posted (edited)

Hi, I have a problem with the taxi turning radius. I have found the turning radius while taxiing is a lot bigger than FC2. I could do tight turns in FC2 but I could barely keep the F-15 on the pavement in FC3 due to the big turning radius. My combat pedals setup is default.

 

Is there a change in this in FC3? Is there a special setup I missed?

 

Thanks in advance for help.

 

Edit: I just realized that maybe I should have put this into the input/output forum, sorry.

Edited by wingshigh.g
may be posted in the wrong forum
Posted

Ground handling changed at the same time as the flight model was upgraded, which was fairly recently though I don't recall which version of DCS World it came with.

 

EDIT: You didn't miss anything special in the setup but you do need to be using the NWS button and holding it when trying to turn.

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