jermin Posted August 30, 2014 Posted August 30, 2014 When I am taxiing, if I hold the left/right brake key for about 0.5 second and press W to let the plane come to a full stop, it will still do a sharp left/right turn when I slowly increase the throttle. In my opinion, when the wheels are rolling from stillness, there shouldn't be any speed difference between two wheels. In other words, the plane should roll straight ahead. Note: Auto rudder and takeoff assistance are off. (IMO, these two things should be defaulted to OFF to avoid unwanted behaviors. Most DCS players are experienced simmers. Such aiding systems will all but frustrate them.)
ZaltysZ Posted August 30, 2014 Posted August 30, 2014 Look at your tail wheel. If you stop after a turn, your tailwheel will still be swiveled, and that will make your plane turn after you continue your roll from stop. You have to roll a bit in straight line after a turn, if you want to straighten your tailwheel. Wir sehen uns in Walhalla.
Buzzles Posted August 30, 2014 Posted August 30, 2014 Look at your tail wheel. If you stop after a turn, your tailwheel will still be swiveled, and that will make your plane turn after you continue your roll from stop. You have to roll a bit in straight line after a turn, if you want to straighten your tailwheel. :above: As a tip, if you want to go straight, pull back on the stick as you apply opposite brakes, the tailwheel will lock when it centres. Fancy trying Star Citizen? Click here!
wolfstriked Posted August 31, 2014 Posted August 31, 2014 Something else about the brakes feels off.Forget about locking the tail wheel for now and think of only the two front tires and how they steer the plane on ground irregardless of locked tail wheel. So when you are taxiing and the plane starts to turn in say right direction you press on left brake pedal to slow down the turn.So with that in mind what I feel is off in the ground handling model is that when you press both brakes down or just hold W down the plane should not want to turn one way or the other but rather track straight. This feels off in landing when you are touched down and after plane seems settled and you press both brakes down evenly the plane turns anyway rather than being locked into tracking straight by both pedals being depressed. "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
Buzzles Posted August 31, 2014 Posted August 31, 2014 (edited) So when you are taxiing and the plane starts to turn in say right direction you press on left brake pedal to slow down the turn.So with that in mind what I feel is off in the ground handling model is that when you press both brakes down or just hold W down the plane should not want to turn one way or the other but rather track straight. This feels off in landing when you are touched down and after plane seems settled and you press both brakes down evenly the plane turns anyway rather than being locked into tracking straight by both pedals being depressed. That's not how the physics works. If you're already turning and press W, you're applying an equal brake force (friction) to two wheels which have inequal speeds (technically, inertia). Ie, each wheel will slow at the same rate but as they start at different speeds, one will stop later than the other, hence you keep turning. Edited August 31, 2014 by Buzzles Fancy trying Star Citizen? Click here!
wolfstriked Posted August 31, 2014 Posted August 31, 2014 That's not how the physics works. If you're already turning and press W, you're applying an equal brake force (friction) to two wheels which have inequal speeds (technically, inertia). Ie, each wheel will slow at the same rate but as they start at different speeds, one will stop later than the other, hence you keep turning. I can see your point but the speed differences between the two tires are very minute.Maybe when one tire is traveling very fast compared to the other,like under racing condition,than I can see this happening.Also,when you are landing and the plane is tracking straight and you press W then this should not happen at all but in DCS you still have to dance the pedals.This is something I am coming to find that ED is famous for,aka super unstable under braking planes.One of the things that always bothered me about the A10c was how they added in that skidding effect when your near a full stop in that plane.Ever notice how videos of it landing seemed to be cut right before the plane came to a full stop?Well its never pretty is why. Braking IMO is a very stabilizing thing to do.In racing sims I used brakes as a safety net.If the car got sideways on me and if I had enough room to just track straight I would mash the brakes and the car would stop spinning.Yes all tires would be skidding but all tires moving at same speed stops the momentum. I think this is wrong and will alienate many players away from DCS WW2.These planes are a bitch to get up into the air and to get back down.Then add to this the unstable when braking and its just adding in more difficulty.:joystick: "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
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