NakedSquirrel Posted September 6, 2014 Posted September 6, 2014 I made a simple mission with Mig-15s flying patrol. When they die they respawn with MIST, but I have an issue with the AI not reacting to players even after they are shot at. They simply fly their waypoints and ignore enemy aircraft. After the mission runs for a while, and a few AI aircraft die, they start reacting to contacts like normal and dogfight. Has anyone had this issue where AI simply ignore enemy contacts? How can I get them to react to enemy aircraft at the start of the mission? I have tried setting their en-route task to CAP, Search for enemy contacts in an area, and GCI intercept script with ground radar. None of these work until the AI are shot down and respawn. After they die and respawn, they behave normally. Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3
NakedSquirrel Posted September 11, 2014 Author Posted September 11, 2014 (edited) Mission Here is a dropbox to the bare bones first version of the mission. The AI still have problems in this version. I tried adding GCI intercept and adding ground radar to the enemy side, changing the waypoint to different tasks such as "Fighter Sweep" and even a task area with fighter intercept as the task, but the AI only react to players in MP 50% the time. Once groups begin fighting, it seems like most of them start kicking into gear and there are no problems after that. But initially starting the mission, the AI will simply not react to anything, you can follow them and shoot them all day with no response from them. Is it something on my end or is the Mig-15 ai broken? https://www.dropbox.com/s/f2ox3bharm8cfy8/MigAlleyV1.0.miz?dl=0 Edited September 11, 2014 by NakedSquirrel Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3
Grimes Posted September 11, 2014 Posted September 11, 2014 Try it with mist 3.5. Because I fixed a bug that was related to respawning AI with proper tasking. https://github.com/mrSkortch/MissionScriptingTools/releases/ The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
NakedSquirrel Posted September 11, 2014 Author Posted September 11, 2014 Thanks Thanks a lot Grimes I think that did the trick! I've been pulling my hair out over this for weeks. Going to give it some more testing, but the AI is finally fighting again. :pilotfly: Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3
NakedSquirrel Posted September 12, 2014 Author Posted September 12, 2014 Well crap. I guess I am still getting the same issue. The mission works when it is only me, the host, running the mission, but when I get clients joining, the AI stops reacting to enemy contacts. Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3
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