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Carrier landing problem damage box/ground invisible


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Posted (edited)

Well I would treat it as a bug.. landing the Su-25T onto a carrier is not too difficult and fun but there is something that ovoid to completely stop.. at the ramp. some kind of damage box invisible?

 

Screen_140916_004104_zps122a0726.jpg

 

Screen_140916_004207_zpsc7031124.jpg

 

Screen_140916_004230_zps8494ba7a.jpg

 

All is ok but at the amp this..

Screen_140916_004302_zpsb9fa45b5.jpg

The aircraft explose when stopped and not touching ground. I should believe that it shouldn't matter what aircraft used for landing or a touch go, it shouldn't have this problem.

 

Thx

 

I have a track as well

Edited by theGozr

Fly it like you stole it..

Posted

I think we already know AFM Aircraft don't respond well with the current carriers,

 

Let alone taking an Aircraft that isn't programmed to be carrier capable and trying to land it on the carrier.

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Posted

Well i remember i did in the older version . but it really shouldn't matter AFM or not more of a question of a invisible graound damage box level somewhere in today's version.

Fly it like you stole it..

Posted

landing the Su-25 onto a carrier it's a "hell of more fun" than the SFM's SU-33 no a doubt about it. ;)

 

( Su-27, Su-33 and MiG-29 are a no go to me in their actual FM state )

Fly it like you stole it..

Posted

does it blow up aircraft that are supposed to be used on the carrier?

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted

Does anyone know if ED are planning to look into the MP ship sync issue? Would love to be able to conduct MP naval squad operations again.

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