mwd2 Posted September 26, 2014 Posted September 26, 2014 I search for the wsType Name of the Kh-66 missiles to use it in different lua-scripts (like the Training Range Script from Cougar (http://forums.eagle.ru/showthread.php?t=116794)). In the wsType.lua file (..\Eagle Dynamics\DCS World\Scripts\Database) i found only X_23 = 43; -- X-23 Grom anti-radar(AS-7 'Kerry') but this is an Anti-Radar missile! Also i don`t found the different Air2Air missiles (like R-3S/R, R-13M, ...) ... Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
Flagrum Posted September 26, 2014 Posted September 26, 2014 I search for the wsType Name of the Kh-66 missiles to use it in different lua-scripts (like the Training Range Script from Cougar (http://forums.eagle.ru/showthread.php?t=116794)). In the wsType.lua file (..\Eagle Dynamics\DCS World\Scripts\Database) i found only X_23 = 43; -- X-23 Grom anti-radar(AS-7 'Kerry') but this is an Anti-Radar missile! Also i don`t found the different Air2Air missiles (like R-3S/R, R-13M, ...) ... I believe, these are defined in the aircraft's mod directory - but the relevant .LUA files are precompiled/obfuscated and thus not human readable or modifiable. See the discussion about this topic here (including the following answers and replies): http://forums.eagle.ru/showthread.php?p=2136229#post2136229
SNAFU Posted October 30, 2014 Posted October 30, 2014 Just searching for a practice bomb of the MiG21bis I found you post here and just wanted to point out, that you can also get the names of the weapons by simply using this script lines below in a mission. When you fire a wepon, this script prints out the name of the weapon [getTypeName()], which you can then use in a scripting: do local getAAmissilename = {} world.addEventHandler(getAAmissilename) function getAAmissilename:onEvent(event) if event.id == world.event.S_EVENT_SHOT then local missile = event.weapon local missilelauncher = event.initiator if missilelauncher ~= nil and missile ~= nil then local missiletypename = missile:getTypeName() trigger.action.outText("following system was fired: "..missiletypename,20) end end end end The MiG21bis AA missiles are f.e. down below: --F-15C missletype1 = 'AIM-120C' -- missletype2 = 'AIM-7M' -- missletype3 = 'AIM-9M' -- missletype4 = 'AIM-120B' -- missletype5 = 'AIM-9P' -- --Su27/MiG29 missletype6 = 'R-27R' -- missletype7 = 'R-27ET' -- missletype8 = 'R-27ER' -- missletype9 = 'R-73' -- missletype10 = 'R-77' -- missletype11 = 'R-27T' -- --MIG21 missletype12 = 'R-60M' -- missletype13 = 'R-60' -- missletype14 = 'R-3S' -- missletype15 = 'R-13M1' -- missletype16 = 'R-13M' -- missletype17 = 'R-55' -- missletype18 = 'RS-2US' -- missletype19 = 'R-3R' -- [sIGPIC][/sIGPIC] Unsere Facebook-Seite
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