MaverickET Posted November 5, 2014 Posted November 5, 2014 Ultimately I'd like to mod the instruments to glow with the same shade of green as the HUD and Displays on the F15C. However, upon analysis of the alpha channels for the cockpit textures, I noticed that indicators that light up with various colors are merely "cut-outs" with a certain alpha opacity. Does anyone know which files control the color of the "backlight" for the cockpits in DCS? Or am I simply not looking hard enough in the texture files? 383rd. Fighter Squadron: https://383fs.wordpress.com/ ASUS G75VW: CPU: Intel i7-3610QM | RAM: 16GB DDR3-1600 | GFX: GTX670m | SSD: Corsair Neutron GTX 120GB | HDD: WD Black 750GB 2.5"
The_Fragger Posted November 6, 2014 Posted November 6, 2014 This is hard coded as far as I know. 2D/3D Artist MILTECH-5 /PD Lead 3D Artist - TrueGrit Virtual Technologies [sIGPIC][/sIGPIC] BO-105 PAH1A1/VBH / HKP-9A / BO-105 CBS-5 KLH Eurofighter Typhoon https://www.facebook.com/PolyDynamicsDCS/ Windows 10 (x64) 3x Corsair SSD GT 250 GB Mainboard: Asus STRIX Z390-F CPU: Intel Core I9-9900K @ 3.60GHz RAM: 64 Gb Graphics: MSI GForce GTX 980 TI 4GB HOTAS Warthog Hofmann Simpad Rudders Oculus Rift / Oculus Touch Heavy Metal is the law ! :punk:
MaverickET Posted November 6, 2014 Author Posted November 6, 2014 Thanks for the reply, I'm glad I hadn't missed something :) 383rd. Fighter Squadron: https://383fs.wordpress.com/ ASUS G75VW: CPU: Intel i7-3610QM | RAM: 16GB DDR3-1600 | GFX: GTX670m | SSD: Corsair Neutron GTX 120GB | HDD: WD Black 750GB 2.5"
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