isaemin Posted December 1, 2014 Posted December 1, 2014 Can someone explain to me why this is happening. Crash.trk Tacview-20141201-210113-DCS.txt.rar
Scoll Posted December 1, 2014 Posted December 1, 2014 you push tooooo much stick forward [sIGPIC][/sIGPIC]
isaemin Posted December 2, 2014 Author Posted December 2, 2014 you push tooooo much stick forward Push tooooo much stick forward for fighter plane?
59th_LeFty Posted December 2, 2014 Posted December 2, 2014 It should be the work of the ACS to prevent you from such thing, however I havent flown a Flanker yet to know how it works IRL. Could happen, but I would be surprised. Dont consider these aircrafts as F35 where you are literally unable to do dumb things, and fall down the sky as a result. [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass:
mvsgas Posted December 2, 2014 Posted December 2, 2014 Push tooooo much stick forward for fighter plane? They have limits like any other aircraft It should be the work of the ACS to prevent you from such thing,.. ACS? To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
GGTharos Posted December 2, 2014 Posted December 2, 2014 Why does it make a difference if it's a fighter? They have limits like everything else, and in particular a bunch of them seem to less stable when AoA is negative. So yes, too much stick forward for a fighter plane. Or any plane, really - there are always, always 'too much' situations. They can be easy to reach in some circumstances, and they can be easier to reach for some planes. Fighter jets aren't magically exempt from these things, nor are they necessarily more resistant to departure. It's a high-performance aircraft, with a lot of control left up to you, the pilot. The price you pay for all that is having to know how your aircraft flies, and knowing what it is you're doing (ie. knowing how to fly an aircraft). Push tooooo much stick forward for fighter plane? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
ARM505 Posted December 6, 2014 Posted December 6, 2014 My problem is that the pilot instantly blacks out at any kind of negative g's (the screen literally just goes black instantly, like the game has crashed or something), the plane ends up flat on it's back, gently drifting down to earth at virtually zero airspeed, the engines shut down, and the pilot simply never wakes up again to even begin any kind of recovery. I've done it from high altitude as well, and that -1 g is enough to keep the guy asleep for ages, the entire way down at least.
Kenan Posted December 6, 2014 Posted December 6, 2014 Yeah..the blackout thing is IMO a bit exagarated.. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
GGTharos Posted December 6, 2014 Posted December 6, 2014 You believe that you shouldn't black out if you get -5g? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
ShuRugal Posted December 7, 2014 Posted December 7, 2014 You believe that you shouldn't black out if you get -5g? no, I should red out, and then i should gradually recover as the g-load drops back below 5
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