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Posted (edited)

hi i am new to mission building nevermind scripting if someone can give me a hand and set me on the right course i'll get the hang of it. i've attached a basic mission i'm creating it involves reds taking control of a train station and using it to send reinforcemetns. what i'd like is a group to repeatedley respawn at the station after it has been destroyed until blues can regain control of the town. i've tried messing around with MIST but i'm really in the deep end when it comes to that

 

thanks for any input its driving me mad

Edited by trm2109
Posted

In the ME you have to create the groups and set them to activate. For a true respawn you must use MIST or a script as far as I know. If you run a search for group respawn you should find some helpful threads.

Posted

i had only a very quick look at your miz... one quick thought...

 

your first trigger might be unnecessary - it will continually turn flag 1 off as you will always have part of your red coalition outside of zone gali.. I'd delete that and then turn flag 1 off when you activate Russia group respwn gali...

 

thus if your first trigger is always turning flag 1 off, your continuous MIST respawn trigger never has a chance to validate... im not even sure you need the flag 1 = true for the respawn action... i'd try continuous, no condition, do script.

 

.. i edited it but didnt have time to test it.. try the attached.

Mission 1d0o0m edit.miz

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Posted (edited)

cheers lads. in work today i'll check that this eve dooom. i get you about the first trigger maybe change it to all of coalition out of zone or something. reason for this flag is when part of red is in the zone the town is occupied and that will allow other events to take place one is the respawn at the train station. so any spawning trigger in the town first has to have flag 1 being true. this all works fine the first time but just wont respawn

 

tried that there no joy has to be something with the respawn script trigger.

Edited by trm2109
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