trm2109 Posted January 15, 2015 Posted January 15, 2015 (edited) hi i am new to mission building nevermind scripting if someone can give me a hand and set me on the right course i'll get the hang of it. i've attached a basic mission i'm creating it involves reds taking control of a train station and using it to send reinforcemetns. what i'd like is a group to repeatedley respawn at the station after it has been destroyed until blues can regain control of the town. i've tried messing around with MIST but i'm really in the deep end when it comes to that thanks for any input its driving me mad Edited January 15, 2015 by trm2109
Paganus Posted January 15, 2015 Posted January 15, 2015 In the ME you have to create the groups and set them to activate. For a true respawn you must use MIST or a script as far as I know. If you run a search for group respawn you should find some helpful threads.
dooom Posted January 15, 2015 Posted January 15, 2015 i had only a very quick look at your miz... one quick thought... your first trigger might be unnecessary - it will continually turn flag 1 off as you will always have part of your red coalition outside of zone gali.. I'd delete that and then turn flag 1 off when you activate Russia group respwn gali... thus if your first trigger is always turning flag 1 off, your continuous MIST respawn trigger never has a chance to validate... im not even sure you need the flag 1 = true for the respawn action... i'd try continuous, no condition, do script. .. i edited it but didnt have time to test it.. try the attached.Mission 1d0o0m edit.miz ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
trm2109 Posted January 15, 2015 Author Posted January 15, 2015 (edited) cheers lads. in work today i'll check that this eve dooom. i get you about the first trigger maybe change it to all of coalition out of zone or something. reason for this flag is when part of red is in the zone the town is occupied and that will allow other events to take place one is the respawn at the train station. so any spawning trigger in the town first has to have flag 1 being true. this all works fine the first time but just wont respawn tried that there no joy has to be something with the respawn script trigger. Edited January 15, 2015 by trm2109
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