TracerFacer Posted January 27, 2015 Posted January 27, 2015 I have a 3 monitor setup (three 40" led TV's) I have worked out most of the issues with the briefing, chat boxes, etc appearing on the far left monitor (now appears center where I want them).. but I can't seem to fix this isuee.. attached are 2 screenshots.. In the external view.. the extreme edges of the frame show that everything looks fine. I.e. the tree's are standing straight up and down. Nothing looks out of proportion. In the 'in cockpit' view however... the extreme edges of the screen are leaning outward.. streching the farther out you go from the center... I've tried messing with FOV setting etc, and I can get it to zoom out farther.. I just would like the view to not be streched in the cockpit like that. If the external view can do it.. can the cockpit view?
TracerFacer Posted January 31, 2015 Author Posted January 31, 2015 I'm the only one getting stretched with 3 monitors? :helpsmilie:
Pman Posted January 31, 2015 Posted January 31, 2015 nope, its a side effect of using surround, I have never got a fix for it If you find one I will be interested to know how you did it Pman
PiedDroit Posted February 1, 2015 Posted February 1, 2015 Try using the 3 camera monitor setup for no stretch on side monitors. But this eats a lot of FPS.
rajdary Posted February 6, 2015 Posted February 6, 2015 I have a triple monitor setup and i found out that the problem is only there depending on the hight of your view in the cockpit. Have a look at these screenshots, there is no deformation in the cockpit view compared to the external view. Phanteks Enthoo Evolv Tempered Glass, Asus ROG Maximus IX Hero, Intel i7 7700K @ 4.8, Corsair HX 1000i, Nzxt Kraken 62, 32gb DDR4 3000Mhz Corsair Dominator Platinum, Nvme SSD Samsung 960 Evo 1Tb, Asus Strix OC 1080ti, Philips 43" 4K Monitor + 2 x Dell 24" U2414H, Warthog HOTAS, Track IR 5, Obutto R3volution, Buttkicker Gamer 2, MFG Crosswind pedals, Occulus Rift CV1, Windows 10 Pro.
Recommended Posts