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Posted

So I have made a DCS World Training mission.

 

This is a multiplayer mission so you can fly it solo or with friends. This currently supports pretty much everything DCS has to offer at present. There is a day version and a night version. It is broken up into 4 sandbox areas.

 

Off to the East you have the air to air area where blue aircraft take off from one airbase and red take off from another. You can either go against other pilots, or summon AI aircraft with the radio, or summon AI aircraft via trigger points.

 

To the Northwest you have the helo area. You can do a few different search and destroy missions and an anti-ship with the attack helos and you can do extraction and cargo missions with the transport helos. There is also a FARP in the area you can practice landing/rearming at.

 

To the West you have the WWII area. Again, blue takes off from one and red from another airbase and meet in the middle to practice air to air or you can go NW from either airbase to practice air to ground.

 

To the South you have a modern air to ground area. You have waypoints to numerous target types and also have a JTAC you can practice with.

 

There is also a ground of vehicles you can control via CA.

 

The end objective is you should be able to practice any aircraft DCS/FC3 has to offer. There is a fair amount of logic. I wanted to throw this to the community to give it an acid test to find out if there is anything wrong/logic not working, and to get suggestions for improvements.

 

Let me know what you find.

AKA DCS 1-2-10 Mixed Training Daytime Ver 3-0.miz

AKA DCS 1-2-10 Mixed Training Night Ver 3-1.miz

AKA Wardog DCS Training Mission Briefing.pdf

Topgun505

 

Win 11 Pro, Intel Core i9-14900kF, Gigabyte RTX 4080 Super, 128 GB DDR5, Corsair Hx1000i, Alienware 34" 2K LED, TrackIR 5 Pro, WinWing F-16EX, WinWing F-15Ex throttle, VPC Warbird rudder, Thrustmaster MFDs x3, Black Hog box.

Posted

Found a few logic errors. Will post a fix list.

 

I believe my logic for infantry embarking may be flawed if someone can check me.

Topgun505

 

Win 11 Pro, Intel Core i9-14900kF, Gigabyte RTX 4080 Super, 128 GB DDR5, Corsair Hx1000i, Alienware 34" 2K LED, TrackIR 5 Pro, WinWing F-16EX, WinWing F-15Ex throttle, VPC Warbird rudder, Thrustmaster MFDs x3, Black Hog box.

Posted

Hi Topgun,

Will try to look this evening for your dismount but please note the latest build has the embark/disembark feature borked:cry:

i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64

[sIGPIC][/sIGPIC]

Posted

Appreciate it Cibit. :)

Topgun505

 

Win 11 Pro, Intel Core i9-14900kF, Gigabyte RTX 4080 Super, 128 GB DDR5, Corsair Hx1000i, Alienware 34" 2K LED, TrackIR 5 Pro, WinWing F-16EX, WinWing F-15Ex throttle, VPC Warbird rudder, Thrustmaster MFDs x3, Black Hog box.

  • 2 weeks later...
Posted

Hi Topgun,

 

I've been running your mission on our clan server for the past week or so.

 

Unfortunately I haven't had much time to fly myself but my fellow clan mates have. The main feedback I've been getting is that the Daytime mission starts far too late in the day and I'd have to say I agree with that.

 

It's mainly an issue for us as we don't have automatic mission restarts set up (yet) and very few admins with access for DCS. As the mission is generally only reset in the afternoon/early evening much of the "prime time" gaming time is spent in hours of darkness.

 

I've modified the start time and uploaded it to our server today which I hope will mean more people will be testing the mission and providing feedback over the coming days.

 

All the best,

 

Mag.

Posted

Magnet. Actually I did the time of day on purpose specific for my flight group as we start flying at 9pm EST and go until around 11:30p or midnight. By that time the mission is almost night so that's a que for me that it's time to pack it in and head to bed. heh. Plus it also allows our pilots to switch over to NVGs and get in some evening stick time if they so desire. Obviously if over people want more daytime hours it's a simple 5 second change in the mission editor to change the time. Easy peasy. :)

Topgun505

 

Win 11 Pro, Intel Core i9-14900kF, Gigabyte RTX 4080 Super, 128 GB DDR5, Corsair Hx1000i, Alienware 34" 2K LED, TrackIR 5 Pro, WinWing F-16EX, WinWing F-15Ex throttle, VPC Warbird rudder, Thrustmaster MFDs x3, Black Hog box.

Posted

Aside from the embark/disembark logic (which I don't know if that was fixed or not with the latest patch?) I've run into another glitch. I have some logic to spawn some military air traffic coming into Senaki every 30 min or so based off of a flag. But instead of the first aircraft spawning in around 10 minutes after mission start it spawns immediately. And the other 3 aircraft which are supposed to spawn every 30 minutes or so after that never appear to spawn. No idea why ... the logic to spawn/time this is pretty simple and as far as I can see it's right.

Topgun505

 

Win 11 Pro, Intel Core i9-14900kF, Gigabyte RTX 4080 Super, 128 GB DDR5, Corsair Hx1000i, Alienware 34" 2K LED, TrackIR 5 Pro, WinWing F-16EX, WinWing F-15Ex throttle, VPC Warbird rudder, Thrustmaster MFDs x3, Black Hog box.

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