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Posted (edited)

Hi all - I'm having difficulty figuring out why my end of mission triggers aren't working, which are based on mission score. I use the MISSION SCORE LOWER THAN and ... HIGHER THAN conditions in my triggers, in conjunction with the Mission Goals to assign points to certain conditions, such as the GROUP DEAD condition (for multiplayer).

 

I did a test and assigned three mission goals (among others) where three groups of trucks are destroyed. One set is supposed to give the Blue side 50 points, the other two are supposed to give the Blue side 25 points (total of 100 points if I destroy all three groups). However, the triggers are always ending up acting as if the total number of points is below 75 points, which is my cutoff, i.e.

 

100 points = success

75-99 points = stalemate

0-74 points = failure

 

The failure trigger is always set. I'm getting the impression that the Mission Goals is not assigning the points like it's supposed to. Are there min/max point values one can assign to a Mission Goal? Maybe I'm just assigning too large a score?

 

Also, another related question - how can I display the current mission points accumulated for each side (Red vs Blue)? Assuming I need to write a short Lua script for that - if so, what's the name of the variable I should use to display that?

 

Thanks for any input.

Edited by 609_Relentov
Posted

I always set the triggers for killed groups so it activates a flag. Then I use that flag as the score trigger. This seams to work all the time.

Posted

Thanks HiJack, I've done that too with success as well.

 

The nice thing about using scores (if it worked right) is that say you have a bunch of groups that each give a side so many points - you don't have to keep track of which groups were destroyed to set a flag for each and then check the flags. You could accumulate points based on X out of Y groups destroyed so that (for example) once 5 out of the available 10 groups were destroyed, you had enough points for success - but it didn't matter which of the 5 you destroyed.

 

In any case, I'm wondering if anyone else has had success with using Mission Goals to accumulate score points correctly to determine a success/failure outcome.

 

Thanks

Posted

It works as far as I know...

 

426793932_scorescreen.jpg.2c910a3ac19c64c3bfe9ed98ec4188b6.jpg

 

Reaper6

"De oppresso liber"

 

NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.

Posted
It works as far as I know...

 

[ATTACH]115529[/ATTACH]

 

Reaper6

 

Reaper6 - I'll have to read the docs more, but what does "Results" represent? Did you set up mission goals to asign score points to a coalition or just offline? I'm assigning score points to a coalition for multiplayer, but I'll check offline as well to see if that works for me.

 

Thanks

Posted

It means you completed 100% of the mission goals. You can only set red/blue for multiplayer goals. As long as all your points add up to 100 you should be good to go.

 

Reaper6

"De oppresso liber"

 

NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.

Posted

Ah, ok, I hadn't thought about the number of mission goals. I had some extra ones that weren't being met (and we're putting the total score points well over 100) so I may not have been doing it right. I'll review and do some more tests, thanks Reaper.

Posted

No Problem, hope it works out for you.

 

Reaper6

"De oppresso liber"

 

NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.

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