DieHard Posted March 31, 2015 Posted March 31, 2015 (edited) I have to disagree with you on this...I think that the rudder needs some work because it cannot be correct as is. My setup trial and error: Full realism, no rudder or takeoff cheats Elevator trim I set to +2 Tailwheel lock = Down is locked position Stick back in my lap on takeoff. Full Power. I use CH Products Pro Pedals. Like another guy here said, "dancing" with the rudder pedals and also dancing with the ailerons, too. I use a CH Products Fighterstick using Control Manager in Direct Mode ============================================ Pitch and Roll in Axis Tune = +10 Curvature Rudder in Axis Tune = +31 Curvature DCS sim flying the K4 in all aspects is easier than the Mustang. I sim flew another WWII combat sim before coming to DCS. Their various tail-draggers were a challenge at the time. Compared to DCS, they were/are simple. This plane is still in its beta infancy. I find using the K4's guns, as is, to be very ineffective, so much in fact there is no point in using her currently in MP combat. I prefer the Fw-190. LANDING ======== Primary points for me: Approach the runway like landing on an aircraft carrier. This is a great way to bleed off too much speed. Crabbing also works. Over the runway threshold come in slow, a hair above stall speed on touchdown Don't touch the toe brakes, just roll out, stick in my lap, 3-point landing. I use all of the runway to roll out and lose speed. It is easier landing than the Fw-190. Yes, at the very end of the roll out I do use the right and left toe-brakes as necessary. Edited March 31, 2015 by DieHard [sIGPIC][/sIGPIC]
DieHard Posted March 31, 2015 Posted March 31, 2015 FAA-conventional geared aircraft http://www.faa.gov/regulations_policies/handbooks_manuals/aircraft/airplane_handbook/media/faa-h-8083-3a-6of7.pdf To turn the airplane on the ground, the pilot should apply rudder in the desired direction of turn and use whatever power or brake that is necessary to control the taxi speed. The rudder should be held in the direction of the turn until just short of the point where the turn is to be stopped, then the rudder pressure released or slight opposite pressure applied as needed. While taxiing, the pilot will have to anticipate the movements of the airplane and adjust rudder pressure accordingly. Since the airplane will continue to turn slightly even as the rudder pressure is being released, the stopping of the turn must be anticipated and the rudder pedals neutralized before the desired heading is reached. In some cases, it may be necessary to apply opposite rudder to stop the turn, depending on the taxi speed. That is exactly my experience using the DCS tail-draggers. I am not a real life pilot and I have never read this reference before. :thumbup: [sIGPIC][/sIGPIC]
SlipBall Posted March 31, 2015 Posted March 31, 2015 Yes DieHard it is a very good aircraft that we have here, and will be getting better with the beta testing. It should be great fun when the proper maps become available.
ED Team Yo-Yo Posted April 1, 2015 ED Team Posted April 1, 2015 109 is very forgiving plane if you know exactly what things it does not forgive Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
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