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Three years have passed since the release of DCS: World and Combined Arms, and it seems that the naval environment continues to be subdued in the saga. While two years ago, Wags put a wish list referring to the naval environment, this seems to have been a mere footnote page, no sign of any news or developments in future releases. I do not stand here "plans" on aircraft carrier operations that may come in future module F / A-18C, or any IA unit may come with the Strait of Hormuz theater, which, being only a plan, have not been confirmed (everything is subject to change).

 

I will not start another review about what the address of DCS: W (not my intention), I simply put on the table some shortcomings in my opinion, is missing an important part of the spectrum of the current war are limiting Combined Arms both as DCS: World itself. It also included a part of the community combat simulation that within the limitations of DCS: W, has no representation.

 

-The lack of "pilot-able" naval units within Combined Arms or in the future, DCS: World. Call it self explainable, currently we have no way by which we can´t add one pilot-able naval unit DCS: W, even through combined arm(although you can give Pseudo-orders through the interface of the commander).

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I think that seeing the current limitation of CA, he might have made a kind of technology transfer between vehicles and airplanes to ships, even if it lacked the entire spectrum of physics, technology, systems and corresponding sensors. CA has two years with very slow but steady progress of improvement on the land envirotment, while including the ability to create MODs vehicle, some as created by the community and compatible with CA.

 

In my point of view, we have a unit that would have easily served for these tests, and the motorboat. This could easily have behaved like a tank, but sailing on the sea. Any attempt to fly a naval unit currently using CA, present or via MOD results in the message "Invalid drive type". Also, if a vehicle tried to behave like a ship, this just sinking.

 

-Any news on improvements naval environment. Another big unknown, many fans of this environment, we know that it will require a great update to have any news concerning this (perhaps DCS: W 2.5 / 3.0, etc.), but leaves one somewhat frustrated certain capabilities are not currently present, and by the news we know, the next will allow neither.

 

Lack of physical sea environment is one of the greatest shortcomings, is currently not affected by time or by the shape of the coast, affecting the operation of naval units and these behave realistically. Nor we have the underwater environment. essential for certain types of submarines and naval weapons, and as a new IA and capabilities currently available in any naval unit DCS: World and that in reality is common, lease anti-aircraft artillery, anti-surface and antisubmarine weapons, electronic countermeasures, decoys, chaff and flares and of course, landing operations capabilities to give some simple examples.

 

Like other issues, the fans of this naval only have the pain of being the "ugly duckling", and having to wait until it happens. We'll see what see ahead in a far far future

 

PD: By a frustrate Modder.

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