gaspuch62 Posted May 13, 2015 Posted May 13, 2015 I've figured out that in missions, the radio calls are set to play one after the other in the order they happen in the flight. The problem with that is when there's a lot of radio messages, things that need to be said right now won't be said right now. Example 1: I flew a mission that had some other friendly aircraft and some enemies. By the time they had completed the mission and had landed, they were still making calls about enemy position. Example 2: I'm flying a mission in the MiG-29 and I have a radar contact locked up, and I request a declare from awacs. I have to wait for several other messages to play before I decide to just take the shot and hope it's hostile.
kontiuka Posted May 13, 2015 Posted May 13, 2015 Ya, the messages become meaningless after a while. I believe if you turn off 'allied reports' in settings, you'll only get messages relevant to you (from AWACS, wingmen, etc.) and they'll come much more quickly.
mj3437 Posted May 14, 2015 Posted May 14, 2015 Thanks for this info. I was also wondering about this. MJ msi Z170A MB, i7-6700k @ 4.0GHz, 32GB DDR4 GeForce GTX 970 4GB, Samsung 850 EVO 500 GB Acer Predator Z271, 650w PSU, Corsair Carbon500R, MS FFB 2
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